• 11 Posts
Joined 1 year ago
Cake day: June 8th, 2023


  • Chess hasn’t had a rule change in over 100 years, to my knowledge, and despite being proven to stand up to the test of time competitively, it will never do League of Legends numbers either.

    Are you sure about that? I would assume there are many more chess players worldwide.

    Most video games that have existed have followed a similar trajectory, but that doesn’t make it inevitable by any means. Competitive games are typically the ones with the longest lifespans. Some people are still playing Supreme Commander: Forged Alliance online and possibly Battle for Middle Earth 2 as well.

    But these models are not profitable, so game developers don’t try to follow them. Perhaps the reason why popularity seems to inevitably decline is because the gaming industry is practicing planned obsolescence. They deliberately put older games out to pasture once the profit streams have dried up, but if the developers weren’t so focused on profit, maybe that wouldn’t always happen.

  • Definitely. It was also massively exacerbated by the fact that there was no voice chat, surrender mechanics were extremely frustrating, there was essentially no punishment for inting, etc.

    You’re not wrong that there is some baseline level of toxicity due to the genre, but I feel it was made infinitely worse by Riot’s failures in implementation.

    For instance, the ability to forfeit a match immediately when one of your teammates had never connected. They literally wouldn’t even let you start a vote to forfeit until 15 minutes into the game, even if your whole team was afk. Even the other team was bored, but you all just had to go through the motions for 15-20+ minutes because of Riot’s infinite wisdom. And if you went AFK in that match, you got automatically flagged and put in leaver queue. Fuck sake I’m getting triggered all over again just explaining it.

  • Yeah I hear you, but they could have been far more judicious. LoL has lasted 15 years while being horribly mismanaged, so I don’t think 30 years is really that crazy. They have continued to add like 4-5 champions every single year, plus reworks and constant, incessant, unecessary rebalancing. I think you could easily slow all of that shit down by a factor of 5 and the game would still remain fresh enough for all but the most hard-core players. And those guys should probably spend less time playing anyway.

    If you started with a roster of 70, added 5 per year for the first 5 years, 3/yr for the next 5, and 2/yr for the next 20, you’d end up at 150, which is totally manageable. LoL is currently at 167.

    Riot would sooner wipe LoL off the face of the earth than allow it to be playable for a population the size of Third Strike’s right now.

    I get that, but that’s why I made the comparison with Lemmy. What if LoL weren’t run by a company, but by the community itself, and the priority was simply to keep the game in a fair and balanced state and maybe gradually add a few new mechanics and heroes over time. That would be possible to keep going for a long time.

    The game is inherently fun for the mechanical skill, strategic and tactical thinking, and teamwork/competition. You don’t need all that fancy new shit once a month to keep people playing imo. I enjoyed that stuff very early on, but it quickly became annoying because it was like you had to constantly relearn the game every year because of all the changes. And I think Riot just kept leaning harder into that because it was the most profitable in the short term, without realizing how many people eventually stopped playing due the fact that the game they once loved became unrecognizable.

  • Anybody watch LCK? I would kill to have a marginally active space for discussing professional LoL on Lemmy. But given how dead the mainstream sports communities are, it feels like an impossible goal.

    Stopped playing many years ago but I’ve been a die hard fan of kt Rolster ever since the 2017 super team of Smeb/Score/Pawn/Deft/Mata. That was shortly after I revoked my fandom of North American LoL teams as a result of them being complete garbage.

    But as someone with a lot of expertise when it comes to this particular game, I think this article and some of the takes in this thread are just slightly off the mark. This may get long-winded 😅

    It’s absolutely true that the pace of patches, new champions, new items, etc is so fast that it becomes exhausting to catch up if you stop playing for any period. And of course, this plays right into the ballooning scale of the game, with the total burden of knowledge steadily increasing over time. But this is not an inevitability of the genre. As @fartsparkles@sh.itjust.works correctly observed, this development cycle is designed to extract the most money from a small number of whales.

    It’s quite possible to massively reduce the rate and scale of patching, or indeed to streamline certain aspects of the game. Indeed, Riot has eliminated and streamlined numerous mechanics over the years such as old Runes/rune pages, various micromechanical techniques that have been automated, or the addition of automatic timers for buffs. However, they have typically replaced the removed mechanics with brand new, more complex mechanics.

    Essentially, Riot has mismanaged their own game to extent that it’s nearly impossible for new players to get into, largely because they have been chasing quarterly profits and not considering the long term implications. Or I guess you could argue that they have managed it well, given that it’s probably the highest grossing video game of all time.

    But I don’t think this is an inevitable outcome for MOBAs. I think with fighting games like Smash, thinning out the roster is much more important, because each character has exponentially more moves and matchups than LoL champions. The 5v5, semi-RTS nature of MOBAs means that having an intimate knowledge of matchups and ability ranges/timings is much less important for casuals. There is also effectively only one map that changes very rarely.

    I believe that it’s possible to create a MOBA that would stand the test of time and be feasible and interesting for people to play casually or competitively for decades, and yet still be welcoming to new players. Imagine if something like that existed and fathers could teach their sons how to play the same esports game they played as kids 😂. That’d be awesome.

    It’s more or less the same situation as Reddit/Lemmy. Reddit/Riot fucked up their golden geese, so there is an opportunity for someone else to iterate on their model and replace them. Unfortunately, the financial investment required to build a MOBA game like LoL is much higher than the cost of a link aggreggator like reddit. Nonetheless, I won’t stop dreaming of a community-built competitive MOBA that could attain some type of permanency. My best experiences on LoL were few and far between, but I really do believe that the MOBA formula is incredibly fun, entertaining, and can stand the test of time if done right. I ascribe nearly all of the frustrating aspects to Riot’s overriding profit incentive and incompetence. /rant over

  • The Mid-Atlantic coast is from Virginia up to New York. The term originated with the 13 colonies, where it was one of three primary groupings, alongside New England (Conn, RI, Mass, NH) and the South (Georgia and the Carolinas).

    At that time, Mid-Atlantic was being used in the context of the North American continent, rather than the USA, which didn’t yet exist. So if you consider the whole Atlantic coast of North America including Newfoundland and Nova Scotia, it makes more sense.

  • Yes, as we both know, there aren’t any Americans who struggle with a low credit score and end up with insurmountable debt…??? Credit is reliant on debt and negatives, and people get screwed by their lack of understanding it every single day. Same with the lottery, except with big numbers and percentages. America is profoundly dysfunctional and it’s frequently the people who are bad at math that get exploited.

  • You need to take a step back. You can’t see the forest for the trees. Our strength is in our diversity.

    Hexbear defederated from us as we were discussing whether to vote on defederating them, which was a foregone conclusion. Our users can’t walk into their communities, because they are scared that we might poke a hole in their bubble. Perhaps these boogeymen that you envision are less interested in taking over the world, and more interested in simply having their own space on the internet.

    In short, if a user on that instance were to accidentally walk into chapotraphouse (hexbear.net is also not defederated on that instance) and say something that would anger the trolls and get you brigaded (from their discord server), then that’s not the problem of the instance admin of sh.itjust.works to protect their users from such a mistake.

    It’s not nice to put words in someone else’s mouth. I will always protect my users against being brigaded. Hence why we were about to defederate hexbear before they beat us to the punch. But we aren’t being brigaded by lemmy.ml.

    You actually believe Dessalines is taking money from the Chinese government? Come on dude, that’s absurd. Occam’s razor: he just doesn’t like when people say shit he doesn’t agree with, and petulantly bans them. It’s not a conspiracy, it’s just an internet moderation saga that has played out a million times before.

  • The increments of 10f doesn’t make sense at all, though seems to be a common perception among people who prefer fahrenheit

    What doesn’t make sense about it? You can tell another person it’s in the 30s outside, and you have efficiently communicated more information than is possible when using Celsius. You’d have to say it’s between 4 and negative 1, which is just lame. And this remains true across every temperature, because of a variety of factors which I explained above.

    In every climate which you mentioned above, it’s easier to communicate how hot or cold it is outside using Fahrenheit. This is because all of the numbers being used are non-negative integers (aka natural numbers). Even the triple digit ones are one-ten or one-twenty.

    I wonder why mathematicians named them that? Possibly because they come naturally? Unlike negative one point seven.

  • Tread lightly my friend. I already won the Fahrenheit vs. Celsius debate a few months ago, but non-Americans are insanely defensive about the metric system and won’t accept the truth.


    I’ll transcribe my best arguments because that thread was an absolute shitshow and it’s hard to find my comment even with the direct link. Almost all of my most downvoted comments on Lemmy came during my defense of the Fahrenheit temperature scale, and I’m weirdly proud of that fact.

    Fahrenheit Supremacy Gang

    Celsius is adequate because it’s based on water, and all life on earth is also based on water, so it’s not totally out of our wheelhouse. But for humans specifically I think Fahrenheit is the clear answer.

    One point that many may overlook is that most of us here are relatively smart and educated. There are a good number of people on this planet who just aren’t very good with numbers. Obviously a genius could easily adapt their mind to Kelvin or whatever.

    You have to use negative numbers more frequently with Celsius > Celsius has a less intuitive frame of reference

    Each Celsius degree is nearly two Fahrenheit degrees > Celsius is less granular

    The reason I argue the more granular Fahrenheit is more intuitive is because a one degree change should intuitively be quite minor. But since you only have like 40 or 50 degrees to describe the entire gamut of human experiences with Celsius, it blends together a bit too much. I know that people will say to use decimals, but its the same flaw as negative numbers. It’s simply unintuitive and cumbersome.

    B) 66F is room temperature. Halfway between freezing (32F) and 100F.

    the intuition is learned and not natural.

    All scales have to be learned, obviously. It’s far easier to create intuitive anchorpoints in a 0-100 system than a -18 to 38 system. Thus, Fahrenheit is more intuitive for the average person.

    I should note that if you are a scientist, the argument completely changes. If you are doing experiments and making calcualtions across a much wider range of temperatures, Celsius and Kelvin are much more intuitive. But we are talking about the average human experience, and for that situation, I maintain Fahrenheit supremacy

    It’s not about the specific numbers, but the range that they cover. It’s about the relation of the scale to our lived experience. Hypothetically, if you wanted to design a temperature scale around our species, you would assign the range of 0-100 to the range that would be the most frequently utilized, because those are the shortest numbers. It’s not an absolute range, but the middle of a bell curve which covers 95% of practical scenarios that people encounter. It doesn’t make any sense to start that range at some arbitrary value like 1000 or -18.

    When the temperature starts to go above the human body temperature, most humans cannot survive in those environments. Thus, they would have little reason to describe such a temperature. Celsius wastes many double digit numbers between 40-100 that are rarely used. Instead, it forces you to use more negative numbers.

    This winter, many days were in the 10s and 20s where I live. Using Celsius would have been marginally more inconvenient in those scenarios, which happen every winter. This is yet another benefit of Fahrenheit, it has a set of base 10 divisions that can be easily communicated, allowing for a convenient level of uncertainty when describing a temperature.

    Generally -40 to 40 are the extremes of livable areas.

    Sure, water is a really good system and it works well.

    And for F that range is -40 to 104. See how you get 64 extra degrees of precision and nearly all of them are double digit numbers? No downside.

    Furthermore F can use its base 10 system to describe useful ranges of temperature such as the 20s, 60s, etc. So you have 144 degrees instead of just 80, and you also have the option to utilize a more broad 16 degree scale that’s also built in.

    You might say that Celsius technically also has an 8 degree scale(10s, 30s), but I would argue that the range of 10 degrees Celsius is too broad to be useful in the same way. In order to scale such that 0C is water freezing and 100C boiling, it was necessary for the units to become larger and thus the 10C shorthand is much less descriptive than the 10F shorthand, at least for most human purposes.