Philip Rebohle, DXVK’s founding developer, stated in an interview that he started the project “to get one specific game to work”. Later, he explained in a forum post that he was a bit of a Nier fanboy, and that it was a relatively simple game to use as a test subject for DXVK.

Rebohle was later contacted and hired by Valve. Wine already had a D3D11 compatibility layer, but it wasn’t nearly as far ahead as DXVK at the time. It’s fair to say that Linux gaming wouldn’t exist in its current form if not for one guy’s appreciation for Nier Automata. Rebohle still works at Valve, currently conributing to VKD3D-Proton.

  • tisktisk@piefed.social
    link
    fedilink
    English
    arrow-up
    38
    ·
    2 days ago

    Hold on…can you really run nier automata on linux?
    Did I sleep on the year of the linux desktop!?!

    • rtxn@lemmy.worldOPM
      link
      fedilink
      arrow-up
      60
      ·
      edit-2
      2 days ago

      Yes, it runs flawlessly. It was the first game that was made to run on DXVK.

      And yes, the Year Age Of The Linux Desktop is already here. Unless you have to use Adobe products, or play a game with some incompatible anti-cheat trojan, there are very few barriers to switching to Linux full-time.

      • Natanox@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        9
        ·
        edit-2
        2 days ago

        Depending on your profession a small team just proved that you can even fly as high as it gonna gets.

        More often than not the main problem is how our education system is set up, teaching certain topics like CAD or image manipulation with specific software from companies which “invest in education” (i.e. pay Universities and educators to create future customers for them). Adobe and Autodesk are the biggest dicks in this regard, but also Apple.

        Back to games, the general rule by now is “if it is on Steam and doesn’t have the worst anti-cheat, it usually works”. Outside of Steam you may have to tinker a little bit, but Heroic and Lutris make this easier by the week. The biggest problems more often than not are the god damn third-party launchers.

        • rtxn@lemmy.worldOPM
          link
          fedilink
          arrow-up
          7
          ·
          2 days ago

          I’m a sysadmin at a university. Fortunately we never used Adobe, and recently ditched Autodesk and Unity for Blender and Godot. Still on Windows, but I’ll take what I can get.

      • CarbonatedPastaSauce@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        2 days ago

        Can confirm, I’m just hitting my first year of using Tumbleweed as my main OS after giving up on Microsoft. It plays almost everything without issue. The very few things I boot into Windows for are games that I want to use Autohotkey with, old games that don’t work well with Proton, or VR.

        • lime!
          link
          fedilink
          English
          arrow-up
          5
          ·
          2 days ago

          if you are using ahk for things like macros, xbindkeys is your friend! It allows you to bind any command to a key or combo.

          if you’re on wayland there’s no real alternative, as usual.

          • CarbonatedPastaSauce@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 days ago

            Thanks for the tip, I’ll check it out. Most of my AHK scripts are simple, not really macros, just adding toggles to keys or remapping stuff, like putting mouse buttons on a keyboard key, or remapping WASD to ESDF for games that don’t support key remapping. I messed around with some key remappers for Linux about 9 months ago but I couldn’t find anything that worked well in the game I was playing (Dyson Sphere Project). That’s almost certainly due to my ignorance. I really need to learn python.