• gover@ttrpg.network
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 year ago

    Still reading it, focussing on the Druid, because that’s what I have played the most.

    Druidic now also makes sure you always have Speak with Animals prepared.

    Great, that’s a change “nobody?” can get mad at. I call it the “druid tax”, and have it prepared on all my druids.

    • gover@ttrpg.network
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      1 year ago

      The base druid is slightly buffed, but no flavor has changed. A small nerf on wildshape but that’s utility anyway for a base druid.

      I have not looked at subclasses yet.

      Edit: I refuse to use reddit for dnd, it’s hard!

    • dumples@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Speak with Animals always prepared seems like such low hanging fruit I am surprised it wasn’t added earlier. A great easy addition that won’t change overall combat power but is quintessential druid

    • Skellymax@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      1 year ago

      This is my outlook on prestidigitation, thaumaturgy, and druidcraft. To me they smack more of narrative abilities rather than functional ones and I both give them to my players for free and ask for them for free in games I play in.

      • dumples@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I always try to take those cantrips as well. I can see not giving them as default but it’s great to have them added in like that.