eerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agoPlaytest packet 6media.dndbeyond.comexternal-linkmessage-square17fedilinkarrow-up13arrow-down10cross-posted to: dndnext@ttrpg.network
arrow-up13arrow-down1external-linkPlaytest packet 6media.dndbeyond.comeerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agomessage-square17fedilinkcross-posted to: dndnext@ttrpg.network
minus-squareSkellymax@lemmy.worldlinkfedilinkarrow-up0·1 year agoThis is my outlook on prestidigitation, thaumaturgy, and druidcraft. To me they smack more of narrative abilities rather than functional ones and I both give them to my players for free and ask for them for free in games I play in.
minus-squaredumples@kbin.sociallinkfedilinkarrow-up1·1 year agoI always try to take those cantrips as well. I can see not giving them as default but it’s great to have them added in like that.
This is my outlook on prestidigitation, thaumaturgy, and druidcraft. To me they smack more of narrative abilities rather than functional ones and I both give them to my players for free and ask for them for free in games I play in.
I always try to take those cantrips as well. I can see not giving them as default but it’s great to have them added in like that.