Forgot to post this yesterday oops :)

Anyway what are you all playing!

  • luxinnocte@kbin.social
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    1 year ago

    I definitely agree about your companions chiming in on conversations. Maybe I’ve just been spoiled by games like Mass Effect and the like, but the lack of input seems like an obvious problem to me.

    • Coelacanth
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      1 year ago

      Even BG2 had more interjections from your party members than BG3 I think, and I get that it was mostly text but still, that was 23 years ago. In BG3 someone sometimes adds a comment at the beginning or end of a conversation, but it seems like they rarely if ever butt in in the middle.

      The whole “X Approves/Y Disapproves” definitely feels a little telling, not showing and I wish they would comment on what’s going on instead, even if it was only recycling a handful of general comments from a pool.

      • ampersandrew@kbin.social
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        1 year ago

        Playing through BG2 now, the interjections are rare and don’t really budge the flow of the conversation in any direction. It’s a very small amount of color to inform you of their personalities.

        • Coelacanth
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          1 year ago

          Oh it was definitely rare that an interjection would actually change the outcome of the dialogues, but that color and flavor you mentioned does a lot to make characters feel more alive. Same goes for the way party members just randomly start conversations when walking around in BG2.

          Worth noting I always play with the Gibberlings Fixpack installed. IIRC the vanilla game is really sensitive about party members having to be physically close to the talking NPC to interject into dialogues.