Preferably in the high fantasy or sci fi genre.
I enjoy playing games like Chronotrigger, Tales of Symphonia, Witcher 3 (easiest difficulty), Mass Effect (in Story mode), Outer Worlds (in Story mode), etc.
Basically, story first, mechanics second. What’s your fav?
Disco Elysium
Planescape Torment, Disco Elysium.
Oooh, nice! Watched some trailers. Steam version? Or are they better on a console? Both look like they’re PS4 titles as well.
I’ll chime in and suggest PC, as you can probably get them at a lower price than on PS4.
Price doesn’t matter. Just want a low bug comfortable experience. Sometimes games are better on one or the other. I liked No Man’s Sky a lot more on the PS4pro than on the laptop, for example – just felt more like it was the right tool for the job :)
Those games seem more tailored to PC. With point and click gameplay.
Excellent - thanks!
Not scifi or fantasy, but have you heard of Pentiment? It’s by Josh Sawyer, lead designer of New Vegas. You’re an artist in 1518 Bavaria completing your masterpiece at a monastery, when someone gets killed and you must collect evidence. There’s much more to it than that, of which I can’t speak without giving anything away. However, I can tell you that the game has no combat, it’s just exploration and dialogue. The whole game looks like an illuminated manuscript, and you walk around engaging in some of the most captivating conversations ever to be in a video game. The character creation is extremely unique; in the beginning, you pick where you spent your year abroad, what you do in your free time, what you got your Master’s degree in, and what your favorite subject was at university. All of these determine your attitude on and knowledge of pretty much every subject in the game. It has one of the most unique speech check systems in any RPG, with entire conversations counting toward convincing someone, showing you what you said right and wrong at the very end. Masterpiece.
Never heard of it, but it sounds like a well crafted non-combat game. Niiiice :)
As people already said, Disco Elysium for sure.
Baldur’s Gate 3 on the lowest/story difficulty.
The old RPG Arcanum. Great steampunk fantasy setting and story. If you play a persuasive character you can avoid combat and skip entire dungeons. The game has some balance issues (magic tree is fine, but the tech tree is underpowered, and early combat encounters are horrible to dela with). Various fan patches and mods are available, including a balance mod, a bugfix patch, and an HD patch. Since it’s an old game I recommend getting it from gog.com, since sometimes they fix up older games a bit to run properly on new systems.
Dragon Age, since you liked Mass Effect. Though, I personally found the combat more annoying in Dragon Age than Mass Effect. Mileage may vary.
The Outer Wilds (different game than Outer Worlds). It’s a sort of an archeology/space adventure game. It’s not strictly speaking an RPG, but if you want a story game it’s top tier. Please do not look anything up about the game and go in as blind as possible, as the feeling of discovery and exploration are the main draw of the game and once you have something spoiled you can’t un-know it. Also, I recommend getting the dlc immediately with the main game, as it’s a huge expansion that fits into the main story perfectly and affects the ending of the main game.
As has been mentioned already, Disco Elysium should be right up your alley. Not exactly Sci-Fi but has very interesting alternative reality world building and suits your wishes perfectly otherwise.
Don’t be afraid to be wild and weird in dialogues and remember that failure is often just as good or better as success in this game (they pioneered a fail-forward type design). Basically, treat it like an interactive book and you won’t be disappointed.
You sound a lot like me, and probably get annoyed with a lot of grindy mechanics. Especially when you have limited time to play games.
Sea of Stars and Chained Echoes will really scratch that Chronotrigger itch.
Outer Wilds is also incredible (don’t read spoilers, just go in blind). It’s mini space exploration with cartoon-arcadey newtonian physics.
Sword & Sworcery is also great, and a good point-and-click adventure with an amazing soundtrack. I’d almost argue it’s better on a tablet or largeish phone through. It’s very touch input focused, which is OK with a mouse, but I think is better with a finger (as intended)
Others I enjoy :
- Kentucky Route Zero (point and click with a wild vibe)
- Firewatch (walking Sim with pretty low poly art)
- Dishonored 1 & 2 (gritty fps with stealth and magic)
- Inside (short puzzle platformer)
- Abzu (undersea exploration, relatively chill, but I never completed it)
- The Invincible (more recent than the rest, a very pretty walking sim in a retro-future sci-fi setting (Stanislaw Lem) that kept me pretty engrossed and occasionally worried)
- Horizon: Zero Dawn. (Absolutely adored this world and story. Story mode combat was good, but I just used cheats for a lot of the basic pickup/crafting stuff. Yes, I can take 30 minutes to run around and gather basic materials, but I don’t have that kind of time irl.)
Sword & Sworcery! Yes! A true diamond in the rough.
For real. Its high time I replay it, too. Been long enough that I just remember general themes.
It has gotten an update recently, to improve compatibility with modern systems: Patch Notes
Thanks for the recs! Already played Chained Echoes and quite liked it. Wish it was longer haha. Seen Sea of Stars reviews saying weak on story and dialogue and such, so I backburnered it, but maybe it’s worth it for the exploration elements alone?
Never played Outer Wilds. But seen it recommended before and it’s on my radar. Should it be played on console, do you think? Or is the steam version fine.
I’ll look into the rest when I have time. I appreciate all the details :)
Re: Outer Wilds, either console or Steam is fine but I would recommend a controller in either case. The flight mechanics can be a little tricky with a keyboard and mouse, but I had no issues getting it with a controller.
Abzu (undersea exploration, relatively chill, but I never completed it)
@troyunrau@lemmy.ca Abzu isn’t an RPG, but I’d still second this recommendation, as it’s very chill to play, has zero combat, and has a lovely story to it. Would also recommend Spirit of the North for the same reason. No dialogue in either, though - the story is very much in the visuals, music, and atmosphere rather than words.
Fair. I did stray from the “rpg” theme on… Most of my responses.
Will look up Spirit of the North though! It sounds right up my alley
Oh yes, if you liked Abzu, you’ll very likely like Spirit of the North too. :)
Cloudpunk is nice, although it’s more of a “walking simulator” than a fully-fledged RPG. It’s a cyberpunk-ish indie game in which you’re a delivery driver, although with a flying car and a sentient dog.
visual novels: Digimon survive, Danganronpa
Steins;Gate is one of my favourites here. And Sam and Max. :)
On the topic of Visual Novels: I’d like to recommend basically everything from Winter Wolves Games that is tagged as RPG. The classic is of course Loren the Amazon Princess, but, to be honest, their writing has improved since then, so you might want to check out their newer Tales of Aravorn games, like Seasons of the Wolf. Also, Loren is really long, so if you don’t have a ton of time, the newer, shorter games might be a better choice.
A word of warning though, by Winter Wolves themselves: https://mastodon.social/@winterwolves/111588943770965424
If you’ve not yet played through the Kiseki (The Legend of Heroes: Trails) series, I highly recommend them. They are very story heavy. You’d definitely want to begin with the Trails in the Sky series since every game in the series is connected (and if you want to get the whole picture and experience the greatest impact from the events that happen throughout the series).
I have had that one in my steam wishlist for a while, starting with Trails. Never pulled the trigger. I’ve heard that it is very much a slow burn, but ends up being a favourite for a lot of RPG fans. Accurate?
I’m a big fan of the series and would consider it to be my favorite JRPG series, not just for the story but because I enjoy the gameplay it offers as well.
It’s a fairly “cheap” series to try out and see if you’re into it. The entire series is a singular, continuous story, so the recommended place to start is Trails in the Sky First Chapter, which can be picked up fairly cheaply on Steam, especially during Steam sales. It’s not as long as future games in the series, and is fairly representative of the pacing and storytelling format that later games will follow (though it is considered one of the slowest-paced games in the series). Basically if you’re not a fan of Sky FC, you’re not likely to be a fan of the future games in the series either (especially given that the substantial improvements to gameplay over the series’ 20 year history likely won’t have much appeal to you).
There are also demos available for some of the newer games in the series (e.g. Trails of Cold Steel III), and while I would not recommend actually playing through those games out-of-order, they may serve as a quick/cheap way to see if the format of the games is right for you.
I will say that while the combat of the games is rarely very difficult, and the game provides difficulty modifiers to make it even easier if you’d like, that the combat system is still fairly fleshed out and quite good casually IMO, but if you’re really not into doing it even at easy difficulties, one option (PC exclusive) may be to download completed game saves and play through the games on New Game+ and completely trivialize the combat.
Thanks for the detailed reply. I wish my holidays were longer – this one sounds very interesting 🤔
I’d say that is accurate. It is a slow burn to start, and it took me several tries to actually get into it. Once I did, I ended up plowing through all of the games. :) They are all excellent. The series is really something special. Trails to Azure is actually one of my most favorite games of all time, too.
Moonring has been really fun, and it’s free! Not F2P, just free. The developer made it as a passion project, and it’s easily worth $10, imo. Lots of reading.
It’s akin to an old NES or early 90s PC game with the polish and applied game theory of modern times.
Moonring is made by a dev of Fable right?
Yep, one of the co-creators. Has a website that he hasn’t updated in a year or two that’s geared towards teaching people programming, so seems like a pretty cool guy!
Yeah he’s a good one. Left the studio over his convictions, can’t get much better than that.
Except of course when you follow up with what you mentioned - didn’t know that part. Even more awesome than I thought!
Isn’t combat just so boring? While none of the games you mentioned are familiar to me, story focused games are my main interest. My personal favorite is definitely The Wink and Kiss Part 2 for Neverwinter Nights. Its an adult romance damsel in distress bard’s tale in which there’s almost always a social solution. Whenever combat is apparently unavoidable even the nicest and most harmless character can prevail with the help of her friends! Still though, it is all based on the 3rd edition of DND, so don’t expect things to be easy!
If an old DND game doesn’t interest you, then perhaps consider The Sims 1. Its one of the best selling role-playing games of all time. The Sims is just so awesome it doesn’t even need combat to be creepy, scary, and hard! Right now that’s the game capturing all of my spare time.
There is also a really good visual-novel with enough different paths to cross over into similar territory: Cinders! Its a contemplative retelling of the Cinderella fairy tale which focuses on the player character’s own agency and freedom in an oppressive world. Perhaps its best described as being a game about the true meaning of freedom and independence.
Since you’ve already received many excellent suggestions in this thread by now you hopefully won’t mind these more unusual options. Have fun with which ever game you choose and good luck!
I appreciate your suggestions and detailed reply. That mod looks spicy haha!
The games I mentioned do have a significant combat elements in them - but the combat isn’t the reason I play them. I don’t mind combat provided that combat isn’t the whole focus, and that the difficulty can be turned down to “cheat mode” the combat and just get on with it. Hell, I’ll break them down, cause this thread has traction and maybe it’s interesting to you and others :)
Chronotrigger is a SNES era Japanese RPG – lots of plot, story, time travel shenanigans, branching story with multiple endings, and also encounters with monsters which are handled with turn-based menu driven combat (so combat isn’t button mashing at all!). It’s old now, but still very good. My favourite trivial example of attention to detail, particularly in the context of time travel shenanigans: there’s a chest in a cave that you can access in multiple timelines – open the chest in the past, and it’ll be empty in the future; so open it in the future first, and then go back to the past and open it again and grab the contents twice! Etc. Here’s a classic bit: https://www.youtube.com/watch?v=8_JEhBGDsrY – minor spoilers.
Tales of Symphonia is a GameCube era RPG – unfortunately it has real time combat, complete with button mashing – combat feels like an arcade. But on the easiest setting, you sort of let your AI-controlled companions manage the fight, and you can just mash one attack until combat is done. The rest of the game is mint though, with a lot of inter-NPC dialogue, exploration, a good story, good voice acting (for its era), etc. You have no idea how much time I spent finding recipes for cooking in this one while ignoring combat haha. Sample: https://www.youtube.com/watch?v=8tAYiO8NSLU
The Witcher 3 is a semi-open world fantasy setting – third person view, swords and sorcery stuff. It has a big focus on monsters, so you do have to go out there and hunt them. But it’s not just random encounters. Each monster has a story, and a reason you’re hunting them. It’s probably the gold standard in open world exploration - or maybe it was before Baldur’s Gate 3. Since you recommended romance – there’s a bunch of endings with different partners – here’s one: https://www.youtube.com/watch?v=NQ_FkPNdNcs
Outer Worlds is a first person shooter with exploration elements. On the easiest difficulty, the combat sort of slides off of you, and you can focus on the exploration side. It’s kind of a “ship and crew” feel that evokes Firefly (the TV show) where you go around collecting companions and solving the mystery of this corporate hellhole of a solar system. It’s well crafted and I hope there is more like this out there somewhere. It sort of scratches the Mass Effect itch, while being entirely different in story. Samples: https://www.youtube.com/watch?v=taHXNV7kFcE
Mass Effect is a third person shooter with major RPG elements. Half the time you’re bombing around in your moon buggy looking for crashed satellites, or trying to romance the aliens you picked up, or trying to cure a plague or find out what happens if you endorse a product in a shop… In many ways, it set the gold standard for character oriented RPG interactions, with meaningful choices. Even the NPCs in the background are always having conversations that you just want to stop and listen to. For example: https://www.youtube.com/watch?v=hLpgxry542M
There was a Mass Effect trilogy re-release recently, where they got updated to be able to be played on the current generation of platforms, so I replayed it. Combat in Mass Effect 1 is still boring, but I’m going to scan every planet for anomalies, and drive my little moonbuggy around doing jumps trying to unveil the map of each little area of interest, damnit! And Mass Effect 2 is such a great experience that even the combat is acceptable. I shot the “kid” in my replay of Mass Effect 3 and didn’t know they made that do a thing and was so pumped by getting an unexpected ending compared to my first playthrough years ago. Sample with combat, cutscene, romance: https://www.youtube.com/watch?v=E5gqrsFLhqo
I’ve only played the first three you mentioned, but I would say they’re all far from minimal focus on combat…
Cyberpunk now that it’s been updated. It has combat but is not combat focused. I’d drop it to easy and just play it for the story tbh.
Been through it, although not since the last update or two. Don’t really want to restart it. Also wish it wasn’t first person :)
Void Terrarium is quite cute, I don’t know how combat heavy it gets later in the game though.
Saible. I just recently played through it. No combat whatsoever. It’s mostly about exploring the desert on your hover-bike. I’ve heard comparisons to Gension Impact, but I haven’t played that one, so I can’t say for sure.
Vastly different from Genshin Impact. Sable is closer to a modern 3D Zelda game than Genshin, especially with its puzzle platforming sections.