Im missing a lot of charm that w2 and first starcraft games had, and i did not see any open engine recreations, nor clones that lived to this day. With warcraft 3 i only ever finished half of the game, by the time sc2 came out, i was already too old to even bother trying.

  • madkarlsson@beehaw.org
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    11 months ago

    “Seems like”? Dune 2 is the template which most RTS is derived from. Truly a genre defining game

    • millie@beehaw.org
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      11 months ago

      Yeah, seems like. Like when I was a kid and I played Dune 2, then played Warcraft a few years later, the one seemed to inherit most of its ideas from the other.

      But I didn’t like go look up the dates or exhaustively check that no other game came up with the format first. I know the first Age of Empires is somewhere vaguely in that same time span too, but I’m not certain of the order.

      Thus seems.

      • madkarlsson@beehaw.org
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        9 months ago

        Oh sorry it seemed offensive or negative in any way, I just wanted to clarify that “seems like” i s a vast understatement. Dune 2 predates all of them, and became a template for mechanics and layouts. We’ve gone a long way since, but dune was the first of the models that we build RTS games as today