-
Alchemical Fire: Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)
-
Berserker: Weapon Damage per Stack reduced from 6% to 5%
-
Berserker: Bullet Resistance reduced from 9% to 8%
-
Frenzy: Weapon Damage per Stack reduced from 8% to 7%
-
Frenzy: Bullet Resistance reduced from 10% to 8%
-
Frenzy: Fire Rate reduced from 40% to 35%
-
Frenzy: Low Health Bullet Resistance reduced from 55% to 50%
-
Restorative Shot: Cooldown increased from 7s to 9s
-
Unstoppable state no longer blocks anti-heal effects
-
Yamato: Bullet damage growth reduced from 0.33 to 0.27
-
Yamato: Shadow Transformation T1 reduced from +20% Fire Rate to +15%
LikeAngryHaha
Reactions:
7 seconds to 9 is really a huge nerf. 28% longer CD. It was still (just about) usable at 7 seconds, now I feel like it will be useless.