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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • It’s going to bother me forever that, even if we do get some sort of new deal, the people who shit up the world will never really be made to pay for it. Like, one time Facebook tried to see if they could just make people sad by changing the feed algorithm. And yet no one hanged for that mass cruelty, and no one ever will. Energy companies pollute the air and water, lie about the facts and consequences, and then are never put up against the wall and shot. It’s unfair. It’s not right. Little new deal changes to raise minimum wage or provide mandatory maternity leave are good, but they’re not enough to account for the crimes and injustice.

    The people who shit up the world should pay. In money, in time, or in blood. But if they skate free, that’s another insult and injury on top of everything else.






  • I got the D&D 3e books when I was a kid. I completely, deeply, uncritically loved them. Read them cover to cover. Spent a lot of time drawing nonsense dungeon maps and coming up with terrible ideas.

    I remember I went to some game shop in some local mall and asked the guy for advice. He was like, “yeah i don’t know, but that guy’s into it” and pointed me to some customer who was a mega D&D nerd. He was surprisingly patient with my youthful excitement. I remember being like “So I can just… do anything in the game? I can be like, you kill the orc and his eyes are magic??” The guy was like … i can’t remember exactly what he said, but it was something like “You can, but probably don’t spend a lot of time on minutia. You probably don’t want your players spending 30 minutes checking every single trinket and orc body part for secret magic.”

    I don’t really like D&D/its close relatives much anymore, but like many people it was my entry point.






  • A. You extrapolated from one sample to a generalization. That’s not very sound. There were other nicknames but they were less memorable (eg: “curly” for the kid with curly hair)

    B. Giving yourself a nickname is kind of dubious. Not like shortening “Nicholas” to “Nick” , but like “Call me killer” is kind of laughable. Maybe that was just where I grew up, but if you just tried to give yourself a cool name it’d be laughed at as unearned.







  • How I feel about mana depends largely on how quickly it regenerates. It can be just a reskin of spells-per-day or spells-per-encounter, or it could be something more interesting.

    DA:O had unlimited mana potions, which meant essentially you spend a small amount of time to refresh mid fight. Not very deep tactically, but more or less fine.

    I don’t think resource management is really a thing most people actually enjoy. Most people don’t like timed missions, so you probably don’t want to use that to prevent people from resting a lot. You don’t want to soft-lock players by letting them blow their resources too soon, so they can’t win the fight but don’t have a way to restore. The dark souls style “you reset at the checkpoint but so do the monsters. Keep trying until you get it right” works for me, but a lot of people hate that.

    There are so many ways you could do magic, and it’s a bummer that vancian magic takes up so much space.

    DND just isn’t as good and universal as people think it is, but it’s hugely influential anyway.

    Side note: DND is balanced around like 6 “medium” encounters per day. You’re supposed to slowly trickle down your resources. Turns out most groups do one encounter per day on average, and then the system doesn’t work very well at all. There’s lot of patches (eg: gritty realism) but the problem remains people don’t seem to want to do that kind of cadence.