• 0 Posts
  • 12 Comments
Joined 1 year ago
cake
Cake day: June 6th, 2023

help-circle


  • So I just learned this recently, but apparently after the whole Victorian “smash and grab” thing where Britain stole all the art that was or wasn’t nailed down (there’s a lot of feet and footless statues lol), archeologists went to sites and realized how much knowledge was destroyed by their predecessors who only cared about impressive finds they could show off

    Technology and techniques are always improving, so now when they find an archeological site, they excavate only a fraction, leaving the rest for future generations who will have better tools.

    Obviously, non-destructive methods are still on the table, but I found that pretty interesting


  • Plus, the bones are good - it doesn’t do everything, but what it does it does surprisingly efficiently and robustly. And there’s the rest of the fediverse for most of it - Lemmy doesn’t need to handle messages, there’s matrix for that (there’s even a matrix ID on the user definitions)

    There’s definitely more to be done, like user migration and modtools, but a lot of the shortcomings are in the client. And now that it caught so much attention, you’re going to see a lot of apps and different web interfaces very soon

    It’s kind of incredible what you can do on the client side too since there’s no company trying to keep you reliant on them. I’m building an app, and while I’m prioritizing getting it out ASAP, I’m looking through the data and imagining what I can build on top of it. Especially when the rest of the fediverse is taken into account.

    It’s like a new Internet built on top of the one stolen from us


  • Here’s the thing - we’ve been raised from birth to think “people don’t make things, companies do”.

    Most people have never used software that isn’t company branded, they’ve never sat in a chair made by someone they know, they’ve never pulled food out of the ground. Almost all jobs set someone up doing a service with a supply chain behind them or doing one small step of something bigger.

    It’s learned helplessness. They don’t have the concept of how they could do things outside of the hierarchy - solid chance they’ve tried, and since their skills are hyper-specialized and rely on big, expensive tools, they found they had a lot of gaps.

    Anything you do outside of a company is a hobby to most people. And even then, people organize into sports leagues and buy fancy toys instead of just meeting up in the park with a ball… Do you really need to play by professional rulesets when you’re just trying to exercise?

    This time around, I didn’t bother to explain why the decentralization is so important to my friends and family - even the technical ones are almost afraid of the idea of it.

    Instead, I told them about the ways Reddit has picked up the harmful strategy that Facebook used, and that makes mobile gaming so addicting yet so unfulfilling: show them less of the content they want to change the reward schedule, training you to use the app longer for a smaller dopamine hit. Show you content that will make you feel angry, driving up engagement. And most importantly, always wave the promise of another dopamine hit.

    The app is eggregious - it sprinkles in stuff from top communities I left a long time ago because they suck, it gives you suggestions for new communities and presents them like interaction from other users, and it sends you notifications to tempt you back in all the time.

    And this is just the beginning, it’s going to get a lot worse With all the other social networks eyeing their own strategies to squeeze their users, it’s going to suck across the board, and good luck trying to build relationships outside these platforms

    I think it’s important to remember we’re animals, and we’re not just trainable, we’re the most trainable by a large margin. The best of us have just a handful of moments where we see beyond our instincts and conditioning, and decide to train ourselves

    This project is important, because it can give us back communities small enough to get to know each other, while providing a larger forum for ideas, and with a design that can shrug off attempts to control it.

    It’s going to fragment. Sections of it will break off into echo chambers, admins will sell out their users, and parts will offer a curated walked garden hosted. But it can survive all that because of one simple truth - unless one person captures the majority of the network, they’re going to have to cut off the best part of the network. Social media can be profitable without sucking, but to rake in profits it has to suck - and even then, we can start up servers for friends and family, and rebuild the network organically

    I’m working for an app streamlined enough I can send it to my mom and have her sign up without getting scared off, and I think I’ve got a solid idea of how to improve discovery of communities without becoming distributed rather than decentralized. Other people are building their own visions of what this can become, and a lot of people are writing impressive code (Lemmy has no business scaling as well as it has), and the beauty of it is that it all competes while adding to the whole.

    I’ve been at it for 30 hours now, but I can’t shake the feeling that me getting this out this out in the next few days is going to matter if this is going to become what I hope instead of another shard of Reddit.

    But every time I step away to take a breather, I end up back on here and see a glimpse of what this could be

    The only way to change the world is to release something self-perpetuating and self-reinforcing and intrinsically positive, and hope it grows





  • I liked GTA V, but I spent my whole time with rdr2 just being like “everyone loves this game, what am I missing? Maybe if I make it to the next act it’ll open up more”.

    It was beautiful, the world felt alive, the mechanics were good, but it’s like instead of making a game with the wonderful foundation they built, they decided they’d rather tell a story than make a game.

    I loved the hunting, the bounty quests were kind of ok, the gunfights were ok even if they were so repetitive they felt procedural, but I just couldn’t care about the story they shoved down your throat.

    I wanted to build up the settlement and have to run around robbing trains to come up with money, I don’t want to do a 5 minute ride while the characters give exposition through dialogue, fight a few waves of enemies, then ride off - rinse and repeat.

    I wanted to grind progression through upgrading weapons and gear, but the upgrades are minimal, new guns are linked to story progression, and while hunting was fun the legendaries were just tedious jumping through hoops


  • I like multis and I think discoveribility is a bottleneck, but I’m very wary of this idea. If you merge communities together like this, you essentially multiply the users in that community. Moderation isn’t 4 small instances anymore - it’s one large one with 4 separate mod teams each handling a quarter of the posts

    I think this is more likely to lead to polarization and eventually echo chambers than if you kept them separate - outrage drives engagement more than anything else, and explosive growth is a great way for a fraction of the group to dominate the first few pages of comments, which turns off moderate voices, which works like confirmation bias to make the outraged believe they’re the prevailing voice of the community, which again drives them to post more incendiary comments, and the whole thing spirals

    If you want to avoid echo chambers, the best way is to throw a small group together and make them get along through mods that are involved in the community

    But then you’d probably end up with most members of one community slowly joining the rest, which is a healthier growth model, but still not great

    My intuition is that the ideal solution involves encouraging users to join a single smaller group, but being exposed to top posts from sister groups to avoid fomo. Possibly through something like the way Reddit handled crossposts, where you get the post but not the comments, and a small link to the discussion in other communities. It could be automated if the post crossed a certain threshold of votes, keyed to a certain deviation above the daily average of the original group and optionally with a minimum up/down vote ratio.

    This would help keep moderation ahead of participation, and hopefully build a tighter knit community - people are less willing to be jerks to people they recognize than strangers you get in a larger population. By encouraging users into one small random group instead of shopping around for the one that best fits their view, I think we could resist natural grouping by beliefs.

    To go further, if this works we could consider a mechanism for “mitosis”, a splitting of a group when the mod team feels the culture of the group is getting past their ability to manage in a nuanced way

    The goal is decentralization after all, not distributed centralized groups


  • Nah, it’s more than that. It’s a way of decentralizing power and becoming resistant to control.

    It doesn’t start or end with Lemmy - you could build Remmy, join it to the network, and somehow group up these communities and present them to the users as a single group. You could build Kenny because you’re suspicious of the Lemmy devs, and help users migrate away from them (taking their content with them). You could make the server ad supported, make one for your students to speak amongst themselves semi privately, you could make one dedicated to LLMs

    Hell, Reddit could decide to join the network and try to take it over, and each server owner could decide if they want to let them try or limit communication with them.

    At the end of the day, you can only get so much control. Because while there are benefits to being on a specific server, ultimately anyone can spin up a new one and their users get access to a social network that includes all its members, and if instead of one animemes most users sub to 4 smaller ones, you again have less power in any one place

    There’s also the moderation aspect - no matter how good your tools, mods can only manage so much. Push past a certain point, and even with large teams you’re going to get inconsistent moderation and a lot of resentment from it. But with smaller groups, mods can be closer to their members, and groups who don’t want any moderation can have it their way - they just might be blocked from a server if the admin thinks they’re going to ruin things

    I mean, there’s also already instances being blacklisted from the bigger Lemmy servers - they’re not cut off from the network, but the instances don’t talk directly to each other anymore.

    And while we’re very likely to see some consolidation, I think a lot of us would resist if the groups grew to rival front page subreddits.

    I’d like to see science and technology go in that direction because I’ll deal with flat earthers if it means I can see all the best takes from subject matter experts (and it’s easy to tell the difference), but current events? Already I was on r/animetitties instead of the main news subs, because they have a very strong tendency towards polarization


  • What you’re describing is polarization within a community transforming it into an echo chamber, driving out much of the community. Sure, truechildfree formed out of people who still wanted a community based around that aspect of themselves, but they’re not the reason for the split - they’re a symptom. For every user that made the journey to truechildfree, there’s probably 3-10 that just unsubbed, and another 5 that just stopped participating

    My personal example is AITA. It started off as a group judgement based on the morality of the situation, but in the last few years people have become obsessed with “rights”. I actually got tempbanned for a situation where a douche told a woman that by joining trivia night in a small town bar she was ruining guys night. I responded to someone saying “IDK why your bf wasn’t happy about how you handled it”, and I basically said “yeah, he’s the asshole, but clearly this is extremely important to him, and saying screw you I have every right to be here while he storms out didn’t just ruin his night, it soured the evening for his friends who tried to stop him. That’s not going to make you any friends in your new town, and a little compassion could’ve diffused the situation”. It’s hard to put into words (and that’s just the most salient example, I probably got more negative karma there than everywhere else put together), but the community moved from what’s the right thing to do into what’s your legal rights

    As far as I know, there’s no trueAITA - the community just morphed into something I find toxic. The nuance was gone, and it became something very different to the sub I loved participating in. I almost unsubbed, but instead I mostly just would start writing a comment before deleting it and moving on.

    I think fractured, smaller communities help with this more than anything. Humans generally adjust their morality based on their peers - and the bigger the community, the more the loudest voices begin to feel like they’re expressing the opinion of the majority.

    If 10% of a large community upvotes a certain viewpoint, it takes all of the top slots. It’s a weakness of the popularity-based ranking system - a relatively small voting block easily dominates the discussion. The moderates just ignore it, because they disagree but not enough to actually fight it out

    But force people together in a smaller, more diverse group, and they moderate each other. The trick is, you can’t do it through polarization - you can’t fragment a community based on beliefs or you get echo chambers.

    You just have to throw people together and make them talk it out. Opinions naturally balance towards the mean when the groups are smaller, and the most cohesive voices dominate when the group becomes large