Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
Yeah that’s the other side of it for sure, it’s going to be a lazy port with ham-sized icons, grandma-approved giant text, and menus that can only be navigated with the arrow keys and spacebar.
Starfield on PC will probably be great after modders finish nhe game for them though.
That’s exactly why I mainly play on PC nowadays. I didn’t like PC gaming 10-15 years ago, but now I love being able to play at 4K60 / 1440p60 by downgrading settings I don’t care.
Removed by mod
I no longer trust triple A games on PC and if the game is not ridiculously busted optimisation wise for PC at release I would be amazed.
Yeah that’s the other side of it for sure, it’s going to be a lazy port with ham-sized icons, grandma-approved giant text, and menus that can only be navigated with the arrow keys and spacebar.
Starfield on PC will probably be great after modders finish nhe game for them though.
That’s exactly why I mainly play on PC nowadays. I didn’t like PC gaming 10-15 years ago, but now I love being able to play at 4K60 / 1440p60 by downgrading settings I don’t care.