I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.

What about you? Are you more into RPGs, shooters, or something else entirely?

  • WereCat@lemmy.world
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    7 minutes ago

    I probably can’t decide on a single one but if I had to list:

    • Operation Flashpoint (a big candidate on best)
    • Mafia 1
    • Giant: Citizen Kabuto
    • Half-Life series
    • Portal series
    • Dark Souls/Elden Ring
    • Age of Empires II (also big candidate on best)
    • Mass Effect series

    And I’m gonna stop myself here because there’s way more which just complicates choice

  • Benaaasaaas@group.lt
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    28 minutes ago

    Better Than Wolves and Portal come to mind first.

    BTW is just a labour of love of IMO a genius game designer FlowerChild (RIP) who out of spite for adding wolves to MC made the best game possible, it’s extremely rewarding, all the small details are thought through. And now the community has taken over the torch and are updating it faithfully further.

    Portal is just a gem of the game, already mentioned in the thread so not gonna start another one.

  • Nemean_lion@lemmy.ca
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    34 minutes ago

    My favorite game is actually 3. The mass effect trilogy. I designed my first tattoo around the n7 renegade and paragon symbols. Second is definitely Mario bros 3. Still play it every once in a while.

  • tiredofsametab@fedia.io
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    44 minutes ago

    This is really hard. Dungeon Master on the Amiga500 is up there, as is Unlimited Adventures. Today, these don’t look so interesting, but man they were great at the time. Amiga also had a neat RPG maker as well whose name I can’t recall.

  • eronth@lemmy.world
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    48 minutes ago

    Based on play and replay, it seems to be either Payday 2 or Borderlands 2.

    Payday2, especially if you have tons of builds and DLC, is a fantastic brain-off mob shooter where you can slightly improve/perfect your build and gameplay with each run. For some reason it just works for me.

    Borderlands 2: fun guns; solid story; visuals and mechanics that mostly hold up today. It’s just a good time and another skill-tree builder game where you get to feel like a god if you’ve assembled your skill tree right. The NG+ modes are a bit of a slog, but playthrough 1 is just a solid time.

  • knexcar@lemmy.world
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    1 hour ago

    Workers and Resources: Soviet Republic. It’s one of the most complex city builders made, and while the interface isn’t great and there are lots of obscure, weird, and downright unintuitive mechanics, it’s so rewarding to play because you can actually construct your infrastructure with materials and time, and so unlike Cities: Skylines or Transport Fever, the game doesn’t become trivially easy when you get a late game map. Those games you can eventually afford massive bridges and tunnels, but that’s not the case in Workers and Resources, because no matter how much money you have, bridges take time to build, and you’ll have to reroute traffic during construction, so you’ll only use them when you really need them.

    Also I love the scaling, things like gas stations only require a single truck very occasionally, shall industries require a few trucks, and only the big industries like steel require trains (and only a reasonable amount too). As opposed to Cities: Skylines or Transport Fever where every industry ends up with a massive number or trucks or a silly number of trains.

    • REDACTED@infosec.pub
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      1 hour ago

      I genuinely thought it’s an awful game the first time I tried. Tried it again few months later and fell in love with it.

      My only problem with it is how slow everything happens if you play on realism, so I use cheat engine to speed up the game by a factor of 2-10 with hotkeys, otherwhise it sometimes feels like an idle game

  • ExtraMedicated@lemmy.world
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    3 hours ago

    La-Mulana would have to be one of my top picks. With the catchy music, the “fuck you” difficulty, and the classic adventure theme really makes it stand out in my mind.

  • eezeebee@lemmy.ca
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    9 hours ago

    It’s easily The Legend of Zelda: A Link to the Past.

    It has everything I could ask for in a game: Sword fighting. Magic. Secrets. Dungeon crawling. An alternate dimension. Side quests. Different tools and items. There’s enough content that it feels fulfilling to complete it. Peak art. Peak music. NPCs don’t talk too much, and there are just enough of them to make the world feel alive. Bosses.

  • Malta Soron@sopuli.xyz
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    8 hours ago

    StarCraft 2 was the perfect competitive RTS, with the best pro scene. I lived and breathed that game for years. Sucks that Blizzard decided to stop supporting it.

  • CileTheSane@lemmy.ca
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    7 hours ago

    Ender Lilies

    It’s a mechanically strong Metroidvania with branching paths, hidden areas, and exploration, but what I love about it is the atmosphere and the juxtapositions is uses.

    It is a crumbling decaying kingdom full of monstrosities, and the main character is an innocent little girl in a pure white dress. Lily does not attack, some of the monsters she is able to purify to restore their mind at which point they help her. So when you attack a monster appears to do the attack animation, while lily cowers a bit behind it.

    One thing I love is when you are in a boss fight and shit is going down hard, the sound track is extremely chill piano music. The soft and beautiful contrasts against the harshness of the situation is a very compelling way.

    The sequel Ender Magnolias is good as well. Mechanically there are some improvements, but I don’t feel like the atmosphere or world building is as good. That may be because I played Lilies and was used to it. If your haven’t played either I’d suggest starting with Lilies, and if you like Magnolias is worth your time.

  • ZeroHora@lemmy.ml
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    9 hours ago

    I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.

    I replayed the entire game after completing Cyberpunk 2077 and finished it this weekend. Sadly for me the game doesn’t hold up that well in various aspects and it was one of my favourites. The story is great, the ending is really well done, but the combat is too simple, the leveling of the game is all over the place, the RPG aspect of the game is really underwhelming and the game is just too damn long. I actually ended up enjoying Cyberpunk 2077 more at the end, but TW3 is a better game in general.

    As for my “all-time favorite”, that depends.

    Nier: Automata changed me, the game had a real impact on me.

    Zelda BOTW is the game that made me feel happier while playing it.

    Sekiro is the game that just clicked perfectly.

    DAO was my all time favourite RPG but Divinity 2/BG3 both took that spot.

    Chrono Trigger is the game that I’ll always remember, the singleplayer game that I’ve replayed the most.

    Terraria is my favourite indie game.

    I have a real soft spot for Bloodstained, I loved Casltevania Symphony of the Night and I waited so long for Bloodstained and the guys delivered what I expected. The first game that I wanted to do 100%.

  • MorningThunder@lemm.ee
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    11 hours ago

    Shadow of the Colossus was barely even a game, it was art. I don’t think I even played it for more than 20 hours total but just a simple masterpiece.

  • JackbyDev@programming.dev
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    9 hours ago

    I think Legend of Zelda: Tears of the Kingdom was amazing. The only gripe I have is that the Switch just can’t handle it very well.

    It’s hard to answer this because if you’d asked me 5 years ago my answer would be different (not just because TotK hadn’t released) because my tastes change.