alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agoBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgexternal-linkmessage-square52fedilinkarrow-up154arrow-down12
arrow-up152arrow-down1external-linkBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agomessage-square52fedilink
minus-squareWahots@pawb.sociallinkfedilinkEnglisharrow-up1·7 hours agoI also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.
I also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.