• shani66@ani.social
      link
      fedilink
      English
      arrow-up
      14
      ·
      1 day ago

      Magic sucked. Simple as. Destruction magic was weak, expensive to cast, and didn’t scale well. Other forms of magic also didn’t scale well or were otherwise very situational.

      • ArcaneSlime@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        5
        ·
        23 hours ago

        That’s what Morrowind is for.

        “Wanna be ostensibly a god? Ok! Here, you can levitate and endlessly smoke n’wahs from the heavens. We’ll call you Nerevar.”

          • ArcaneSlime@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 hours ago

            True, they’d have been so much better. Though the enchanting hack in Oblivion led to some fun. I don’t remember exactly how we used to do it, but you could glitch and artificially inflate your enchant skill and make a bow and set of arrows (that you could dupe glitch later to get more) with like 50,000 combined frost damage, and when you got a hit it would launch the target clear into the sky lol.

            Truth be told I didn’t care for Skyrim.

            • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
              link
              fedilink
              English
              arrow-up
              2
              ·
              edit-2
              8 hours ago

              In Morrowind you could basically make any combo of spells with as strong of a power based on the use type you wanted, as long as you could afford the gold cost (and the mana to actually use it). Oblivion made it super bare bones basic and not nearly as powerful.

        • ShaggySnacks@lemmy.myserv.one
          link
          fedilink
          English
          arrow-up
          5
          ·
          14 hours ago

          Bethesda had a really nice game design in Morrowind. When walking out of Seyda Neen and you see Tarhiel fall out of the sky. When you loot the corpse you find the scrolls of 1000 Acrobatics.

          Bethesda is telling the player “Break this game when creating spells”.

    • CluckN@lemmy.world
      link
      fedilink
      English
      arrow-up
      18
      ·
      1 day ago

      Early game destruction magic is such a letdown. During my first playthrough I put points into duel wielding fire magic. Enemies would ignore the spire of flame being blown at them and bonk me on the head once for an instant kill.

      • Ricky Rigatoni 🇺🇸@lemm.ee
        link
        fedilink
        English
        arrow-up
        7
        ·
        13 hours ago

        I tried to do a traveling mage run where I didn’t use fast travel. Had to quit two hours in because it was just. Bear. Walk twenty feet. Bear. Walk ten feet. Bear. Turn around to go back to a bed and regain health and mana. Bear. Bears are extremely hard to kill with basic destruction spells.

      • _stranger_@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 day ago

        It makes a little bit of sense. Some dude just spent four hours killing rats in a sewer and suddenly he finds he can throw fire from his hands, he’s probably not going to be that good at it.

        • DragonTypeWyvern@midwest.social
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          22 hours ago

          I feel like when you’re spewing fire from your hands the CC should be a level 1 benefit and not a late/mid? game unlock if the damage isn’t impressive either.