Hello friends! Is there a lemmy community for roguelikes? I am, in this case, looking for a place focused on more traditional roguelikes (DCSS, CCDDA, BROGUE, etc)
If there isn’t one, no worries, send me you’re favorite unknown traditional roguelikes. I’ll tell you mine. It’s called “Empires of Eradia” it’s a more open combat focused RL with a unique twist on permadeath. It’s got great crafting and a strong focus on risk reward.
Both excellent games. Though not entirely what I’m looking for. If you’ve never had the experience of a traditional roguelike I would HIGHLY recommend Dungeon Crawl Stone Soup. It’s free and has a tile version, and can even be played directly in your browser. It’s complex and unforgiving at first but an excellent intro to the genre. And when it does start to click its one of the most well paced RLs I’ve ever played.
I didn’t realize you said ‘roguelikes’ at first 😅 I’m more into roguelites I’ll admit. Is Dungeon Crawl Stone Soup a -lite or -like?
The definition isn’t an absolutely hard one, but I think that DCSS would be pretty uncontroversially a roguelike.
https://en.wikipedia.org/wiki/Roguelike
See the section on “Berlin Interpretation”, which is one commonly-used set of factors to determine whether something is a roguelike.
I have a love/hate with the Berlin Interpretation. While I certainly prefer my RLs that way, I think some times it gets used to gatekeep excellent RLs kind of on the fringe of the interpretation.
Yeah, I can see the turnbased requirement there
oh wow that’s more restrictive than I thought it was
A good way to tell between -lite and -like is that lite you get stronger (ex. Stats increase) between runs while -like only unlocks new content.
Another one: if it needs a pause button it’s 'lite.
(I am willing to give Necrodancer an honorary pass)
I would absolutely give Necrodancer a pass as well!
Oh, that’s a good rule of thumb
No worries at all! While I personally prefer the more traditional RLs, I know that’s not everyone’s thing.
DCSS is definitely -like. But it’s not terribly hard to grasp and can be an incredibly fun time if you don’t mind failure.