Cyberpunk 2077: Phantom Liberty feels like the game CD Projekt Red set out to make all those years ago, and marks a truly great, original entry into the cyberpunk genre.
Arbitrary limits on information just mean you have something to hide
And even if that’s not the case for a specific game, normalizing this shit means that once you have something to hide, it’s no longer raising eyebrows.
And even if that’s not the case for a specific game, normalizing this shit means that once you have something to hide, it’s no longer raising eyebrows.
I agree, but I would say that treating it as a worst case interpretation every time would lead to the best outcome.
Never normalize hiding info from the people, and only the honest rise to to the top. Radical honesty is good for everyone.