This kind of thing really turned me off adventure games. I’m here to have fun, not reverse engineer what some dude thought was the solution to some random problem.
huh. I think I’m the exact opposite. I don’t go looking for just “action” in my adventure games (I have fps and rts for that). I literally want to stop battling for a few minutes to try and reverse engineer something lol. I guess my experience comes from tabletop games and the adventure games are the closest to that but still lacks… something.
I really like TTRPGs because I can try literally anything and the GM will adjudicate on it. Computer based puzzlers feel very constrained because it always seems like there’s a right answer and I don’t know what it is.
This kind of thing really turned me off adventure games. I’m here to have fun, not reverse engineer what some dude thought was the solution to some random problem.
huh. I think I’m the exact opposite. I don’t go looking for just “action” in my adventure games (I have fps and rts for that). I literally want to stop battling for a few minutes to try and reverse engineer something lol. I guess my experience comes from tabletop games and the adventure games are the closest to that but still lacks… something.
I really like TTRPGs because I can try literally anything and the GM will adjudicate on it. Computer based puzzlers feel very constrained because it always seems like there’s a right answer and I don’t know what it is.