Dremor@lemmy.worldM to Games@lemmy.worldEnglish · 9 hours agoDoom in an art galleryarstechnica.comexternal-linkmessage-square4fedilinkarrow-up172arrow-down15file-textcross-posted to: technology@lemmy.world
arrow-up167arrow-down1external-linkDoom in an art galleryarstechnica.comDremor@lemmy.worldM to Games@lemmy.worldEnglish · 9 hours agomessage-square4fedilinkfile-textcross-posted to: technology@lemmy.world
minus-squareFredselfish@lemmy.worldlinkfedilinkEnglisharrow-up7·8 hours agoSo cool to see all the things that Doom can do even all these years later. If you haven’t read it I highly suggest Masters of Doom by David Kushner. Great read all about the two Johns who created this wonderful game.
minus-squareundeffeined@lemmy.mllinkfedilinkEnglisharrow-up1·edit-23 hours ago"Unlike typical Doom mods, the project uses Construct 3 rather than utilizing the original Doom engine. " This was not done in Doom but rather a Doom inspired creation. Still,Dooms legacy has influenced more creativity ʘ‿ʘ
So cool to see all the things that Doom can do even all these years later. If you haven’t read it I highly suggest Masters of Doom by David Kushner. Great read all about the two Johns who created this wonderful game.
"Unlike typical Doom mods, the project uses Construct 3 rather than utilizing the original Doom engine. "
This was not done in Doom but rather a Doom inspired creation.
Still,Dooms legacy has influenced more creativity ʘ‿ʘ