The game developers affected by Unity’s new pricing model are striking back. A collective of developers across 19 companies, mostly based in Europe and mostly developing mobile games, has put out an open letter urging Unity to reverse course on its recently announced pricing model changes. The letter contains some of the same sentiments expressed by other developers this week but with one big twist.
“As a course of immediate action, our collective of game development companies is forced to turn off all IronSource and Unity Ads monetization across our projects until these changes are reconsidered,” the letter read.
Maybe just search for better games then. There’s plenty of mobile games that don’t rely on gambling. Most are indie, but there are really some gems in there.
The reason those games are so popular is that they’re inherently exploitative. I have no issues with predatory app developers being priced out of business.
Unity cares. This whole fuckup is Unity trying to further monetize mobile games and get a stranglehold on mobile game advertising. Console/PC games are just collateral damage.
If this costs Unity enough money it might work. I’m not holding my breath but stuff like this has a better chance of working than PC indie devs abandoning Unity does.
That’s wild. Good for them.
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You should maybe care about people even if you don’t like their games…
It’s hard to care about people who develop games to encourage and monetize on gambling addictions.
Maybe just search for better games then. There’s plenty of mobile games that don’t rely on gambling. Most are indie, but there are really some gems in there.
So… most game developers?
Correct.
You can just choose to not buy anything when playing those types of games.
Gambling addiction is a whole separate beast.
The reason those games are so popular is that they’re inherently exploitative. I have no issues with predatory app developers being priced out of business.
Unity cares. This whole fuckup is Unity trying to further monetize mobile games and get a stranglehold on mobile game advertising. Console/PC games are just collateral damage.
If this costs Unity enough money it might work. I’m not holding my breath but stuff like this has a better chance of working than PC indie devs abandoning Unity does.
That’s where Unity is making a great deal of their money.
You might not understand where unity gets it’s money then.