I can safely say that unless their design philosophy changes significantly I will never 100% an Ubisoft cookie cutter open world game because nothing they’ve produced is worth a hundred hours of boring repetitive gameplay.
It’s crazy because they have all the tools to make a successful game. Their AI NPCs are cutting edge, their environment models are so good that it was used to restore that one chapel that burnt down, etc. They just choose to make the same game every time.
I can safely say that unless their design philosophy changes significantly I will never 100% an Ubisoft cookie cutter open world game because nothing they’ve produced is worth a hundred hours of boring repetitive gameplay.
It’s crazy because they have all the tools to make a successful game. Their AI NPCs are cutting edge, their environment models are so good that it was used to restore that one chapel that burnt down, etc. They just choose to make the same game every time.