nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agoThe life and death of E3. The story of the world's most chaotic trade show, told by the people who were therewww.gamesindustry.bizexternal-linkmessage-square15fedilinkarrow-up1106arrow-down11cross-posted to: longreads@sh.itjust.worksgames@lemmy.world
arrow-up1105arrow-down1external-linkThe life and death of E3. The story of the world's most chaotic trade show, told by the people who were therewww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agomessage-square15fedilinkcross-posted to: longreads@sh.itjust.worksgames@lemmy.world
minus-squareqarbone@lemmy.worldlinkfedilinkEnglisharrow-up6·26 days agoBut…that’s not specifically about video games? E3 cultivated an “insider” appeal that not many large cons tried to match. You could look forward to game reveals that you’d mark on your calendars. PAX has a more indie feel and Gamescom feels much more like an actual trade show.
But…that’s not specifically about video games?
E3 cultivated an “insider” appeal that not many large cons tried to match. You could look forward to game reveals that you’d mark on your calendars.
PAX has a more indie feel and Gamescom feels much more like an actual trade show.