eerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agoPlaytest packet 6media.dndbeyond.comexternal-linkmessage-square17fedilinkarrow-up13arrow-down10cross-posted to: dndnext@ttrpg.network
arrow-up13arrow-down1external-linkPlaytest packet 6media.dndbeyond.comeerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 1 year agomessage-square17fedilinkcross-posted to: dndnext@ttrpg.network
minus-squaredumples@kbin.sociallinkfedilinkarrow-up0·1 year agoHeightened Metabolism is a great feature. It lets the monk get an extra short rest per day. This is great for the groups who never short rest as well as those that do. 1 minute is easy to slip in at any point outside of combat
minus-squareKandiru@ttrpg.networklinkfedilinkarrow-up0·1 year agoGive warlocks this and bring back short rest warlocks!
minus-squaredumples@kbin.sociallinkfedilinkarrow-up1·1 year agoI liked the short rest warlock. I also track time in our dungeon crawls using 10 minute dungeons turns.
Heightened Metabolism is a great feature. It lets the monk get an extra short rest per day. This is great for the groups who never short rest as well as those that do. 1 minute is easy to slip in at any point outside of combat
Give warlocks this and bring back short rest warlocks!
I liked the short rest warlock. I also track time in our dungeon crawls using 10 minute dungeons turns.