• Kandiru@ttrpg.network
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    1 year ago

    I really like the rogue changes. Being able to add status effects by lowering sneak attack damage is exactly what I asked for in the feedback!

    Ideally fighters would get similar with bringing back DNDNext superiority dice, but you can’t have everything.

    Thief rogue is back to being good again.

    • dumples@kbin.social
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      1 year ago

      I like the ability for multiple classes to impose status effects from this play test. The rogues feel like a bunch of neat tricks and I like being able to just use it with sneak attack. No extra type of attack and no extra dice pool. It’s a wonderful feature