As most of you know, HL3 is pretty much the most popular “vaporware” game out there. Something always rumored and in development, but never heard again after a certain point.
What I don’t understand is why Gabens refusal to expand on the halted development of this game, it would’ve smashed sales absolutely and be the shining example in the modern gaming scene.
It just doesn’t make sense, you’d think a games firm would be smacking it’s lip ready for another full plate of gamers wallets.
Is it because the hype train is dangerous? Does Gaben prefer steam sales more?
What are your thoughts!
That description of how the teams are structured sounds completely made up. They’d never get a game finished if the company was actually structured that way. I’ve personally never worked for a company that would just let me project hop when I felt like it.
You’d be starting over constantly.
And yet that’s exactly how they operate!
Valve: How going boss-free empowered the games-maker
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
If you look at the list of games developed by Valve it kinda becomes apparent that the only reason Valve is still around (or operates in such a free-flow manner) is because Steam is so profitable. Their release of notable titles is spotty, at best: