Slide with text: “Rust teams at Google are as productive as ones using Go, and more than twice as productive as teams using C++.”
In small print it says the data is collected over 2022 and 2023.
Slide with text: “Rust teams at Google are as productive as ones using Go, and more than twice as productive as teams using C++.”
In small print it says the data is collected over 2022 and 2023.
Hmm, yes and no. You can express a program that does anything in any language, but API design is as much about what can’t be expressed (with that API) as what can. A well designed API lets you do the things that are desirable while making it impossible to do things that aren’t. You can of course bypass APIs to do anything the language allows, even in Rust if you break out the unsafe blocks and functions there’s pretty much nothing you can’t bypass with enough effort, but you very much have to set out to not use the API to do that.
I think your quantifier of “any other language” is the issue. There are certainly languages with far more powerful type systems than Rust, such as Coq or Lean.
Maybe, although I’m not aware of any other language that has the same abstraction around ownership and lifetimes. Most other languages I’m aware of that have more (or equivalently) powerful type systems are also GCed languages that don’t let you directly control whether something gets stack or heap allocated. Nor due they allow you to guarantee that a variable is entirely consumed by some operation and no dangling references remain. While at a high level you can write something that accomplishes a similar result in other higher level languages, you can not express exactly the same thing due to not having direct access to the lower level memory management details.