- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
After two years of development, W4 Games is proud to announce the first beta release of W4 Cloud, our open-source backend for online and multiplayer games optimized for the Godot Engine.
W4 Cloud has been built around the same concepts as the Godot Engine: simplicity and flexibility.
As part of our commitment to open-source, we have made the initial public release available under the GNU AGPLv3 license.
Note that it seems this will only be free & open source initially, but will probably move to a paid model on release. W4 is a for-profit company, after all.
Edit: Removed some speculation, I misunderstood the “initial public release” part and assumed later releases would not be foss
The GitLab repository
https://cloud.w4.gd/
AGPL release
Cloud page explicitly mentions and links Self-Hosting
k8s folder in repository
They seemingly intend to offer cloud hosting with SDK integration, while also allowing to setup your own Kubernetes cluster.
There’s no sign of them maybe revoking open source. Quite the contrary.