Hey all,

Can anyone recommend a good guide that describes the mechanics of the sorcerer? I’m not looking for a build guide but rather something that explains stuff like spell slots and sorcery points and what your choices are during level up (what learning new spells and forgetting old one does). I had some weird behaviour during level up from lvl 2 to 3 which I’m trying to understand…

TIA

  • ratz30 @lemmy.world
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    11 months ago

    So Sorcerors have a limited spell list and you are given the option to forget a spell you don’t like and exchange it for another when you level up.

    This is to make up for not being able to have a big list of spells to pick from every day like wizards can.

    The first screen was your standard learn new spells for your level, and the second was the forget spells you don’t like and learn something else one.

    Sounds like you picked your spell, then immediately exchanged it on the next screen?

    Don’t worry about it, eventually you’ll meet a character who can let you respec your character. Just going through the level ups again will let you pick the spells you want.

    • shadeless@discuss.tchncs.deOP
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      11 months ago

      Thank you, makes sense! The only thing I don’t understand is that I didn’t choose a spell to forget, just chose one that I want to learn, and that one wasn’t available after level up.

      But will check it out more carefully the next time I get to choose :)

      • ratz30 @lemmy.world
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        11 months ago

        Oh, so you picked a spell to exchange for but not a spell to forget? The game just registered that as you deciding not to forget a spell that level, and didn’t give you the exchange you picked.

        You kept the spell you picked on the first screen right?

        Edit: rereading I see you did! You’re all good then. Just use that second screen to ditch spells you don’t like and get better ones in future

        • shadeless@discuss.tchncs.deOP
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          11 months ago

          Yes exactly like you described!

          I just guess the game could have made it clearer, that if I didn’t choose to forget a spell, I won’t get the other one. I just kept the “forget slot” empty and there was still a checkmark on that screen like it was a valid choice.