Divinity Original Sin 2 if you don’t know the acronym.
My biggest problem with DOS2 is that it each battle felt a little too punishing and always ended up needed cheesing. I never got off the first island. At level 5 I thought I was soft locked out of progressing because my build choices couldn’t get through a battle. Every fight felt like the whole kitchen sink is thrown at me and I don’t have the tools necessary to survive any of it. As hard as I tried to like the game I ended up giving up on it.
My biggest blocks were Radeka and Gareth. Radeka I cheese off to the side but ended up getting chewed apart by the zombies and spit to death by the beetles. Trying to save Gareth is just futile as it’s too many men who can whittle me down to one party member in a matter of a few turns while I struggle to do anything. Don’t even get me started on the ambush battle that just wipes the floor with me by turn 4. I even went back to Fort Joy and finished off some battles that I left there. I really felt like I needed to kill every last NPC on the island to gain any progression in that game though. The sad part is, I like a challenge. But try after try after try after try after try of the same battle over and over again made the game go from a challenge to it’s just cheap. So I gave up.
Is the combat on that same level in BG3?
DOS2 is way harder. BG3 relies a lot less on environmental effects(though they still exist) and I feel that there is a lot less movement abilities thrown at you.
I felt like every time I made a plan in DOS2 the enemies would just cast fly and get out of it. There’s a lot less of that in this game.
DOS2 felt like a puzzle game after a certain point where you had to have the right spells to manipulate the battlefield in a specific way but this game is a lot more free form with the encounters.
Been playing on medium and while it was difficult at first I feel right after you start act 2 the game gets a lot easier with all the abilities your party has at their disposal.