“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”

  • Ilflish@lemm.ee
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    1 year ago

    Also refers to classic RPG. Usually specifically refers to isometric ‘realtime with pause’/plausible realtime games, with ‘complex’ dialogue options.

    It the same as Metroidvania or Soulslike where it’s kind of a vibe with sticky design choice but not 100% clear. I remember seeing arguments about whether Divinity Original Sin 2 was one because it was purely turn based