stopthatgirl7@kbin.social to Games@sh.itjust.works · 1 year agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square89fedilinkarrow-up1281arrow-down19file-textcross-posted to: PCGaming@kbin.social
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 1 year agomessage-square89fedilinkfile-textcross-posted to: PCGaming@kbin.social
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareandrew_bidlaw@sh.itjust.workslinkfedilinkEnglisharrow-up5·1 year agoYou can call it a Tactical RPG in some sense, although I can’t remember more Role-Playing components than any other strategy have.
minus-squaredangblingus@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4arrow-down1·1 year agoWhy even ask this?
So XCOM is a CRPG?
You can call it a Tactical RPG in some sense, although I can’t remember more Role-Playing components than any other strategy have.
Why even ask this?