Is there something like a node ID which is specific to that node and will be the same no matter how often I execute the game? That would be super useful for saving and loading games.

  • Julian@lemm.ee
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    11 months ago

    Node paths are unique and stay consistent across restarts, although I don’t know if that’s exactly what you’re asking for.

    • Smorty [she/her]@lemmy.blahaj.zoneOP
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      11 months ago

      This works really well when you have one large world on which you want to save many different objects, but I would like to have a node unique ID which is unique across the entire project. Otherwise though, a really good call, thank you!