• guyrocket@kbin.social
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    6 months ago

    Agreed.

    I also would like to see AI applied to things like “the computer” when you play against “the computer”.

    Imagine a game where everything you see is AI generated based on whatever themes you give it.

    • jasory@programming.dev
      link
      fedilink
      arrow-up
      1
      ·
      5 months ago

      “AI applied to things like ‘against the computer’”

      Coding an adversary in a game is generally very easy. If anything it’s oriented around making them beatable by humans rather than actually intelligent. (And that’s even ignoring lazy tricks like reading player moves).