Guess Larian just got a load of designers and writers. Such a shame as 5th ed was a real highlight, but now a lot of people seem to be heading back to pathfinder like the 4th ed days. Luckily, the Divinity universe can stand on its own and there’s a wealth of other tabletop rulesets waiting for their amazing adaptions
I don’t think it’s too controversial to suggest that 5e mechanics are not the strength of BG3. It would be arguably praised more if it kept the world design of BG3 and replaced the combat to have the spell scope of DO2 with the basic actions of 5e (aka shove, which arguably BG3 tweaked anyway to make it fun in combat)
I’ll miss the design approach of the game but BG3 was just a big advertisement to how good a D:OS3 will be
“Let me put it to you this way, Tav. You can buy better games than Solasta, but I like Solasta. Yes, it has a linear story, and the voice acting is rather stiff, and you can’t multiclass, but–it’s brilliant!”
I don’t actually know that I would say BG3’s story is undeniably better. It’s more polished, sure, and it’s more open-ended, but that doesn’t necessarily make it better. Granted I’m not done with it yet so I can’t say for sure, but I really like Solasta’s story, especially the second campaign.
I think there’s also something to be said about having four fully voiced player-made protagonists instead of one silent protagonist and a ton of NPC companions. There are scenes made up entirely of your party talking to each other. Which like, yeah, BG3 has that too, but Astarion and Shadowheart aren’t mine. Nora and Crag were. The writing isn’t as tight, the voice acting is relatively amateurish, but I like it.
The story in bg3 better, as it’s closer to tabletop experience. Ofc no video game ever will be as open to player’s choices as an actual living DM, but bg3 here is way better in that regard than solasta. Solving an encounter by convincing multiple people to kill eachother is amazing
I still like solasta more, as there’s just so many things in bg3 that infuriate me, like individual exp instead of party exp, and personal exp rewards for “background related” stuff, allowing for someone get ahead or behind the rest of the party on level ups. I was playing with my gf and let her be the party face, which made me about a quarter of a level behind by act 3. Or flight being a glorified dash.
I know it’s wrong, but I can’t help but be upset by the individual xp. Either I get jealous when my friends level up three hours before I do, or I feel guilty having a level on them for three hours. That shit does not fly at most tables, why would they think to include it in this game? Why isn’t there an option to share xp???
I made the change almost a year ago now after all the OGL nonsense they tried to pull and I honestly believe Pathfinder is a much more fun game. My entire table enjoys it more than 5e and they are a real variety of different player types.
I have a hankering to go back to it regularly and I’m playing on the Switch so it is less smooth, but yes
I am a forever fan of Larian Studioes after experiencing just a tithe of DOS:2. Hard to explain why it is so good, but the mechanics are creative, fun, and challenging. The story is epic and actually epic in scope and the characters are all so fleshed out and the voice acting is professionally done and immaculate. It is very open ended and very long but very very good.
I’m so ready to get the kind of polish and mastery that BG3 has applied to a new game in the Divinity universe. I haven’t finished DOS3, not by a Longshot and don’t have time to play it, but it blew me away and I think about playing it again often. I will one day. It is daunting when you haven’t played a game like that in a while, to continue on. Especially on the harder difficulties lol RIP. Larian is the GOAT game studio up there with From Software and the Zelda team imo.
Guess Larian just got a load of designers and writers. Such a shame as 5th ed was a real highlight, but now a lot of people seem to be heading back to pathfinder like the 4th ed days. Luckily, the Divinity universe can stand on its own and there’s a wealth of other tabletop rulesets waiting for their amazing adaptions
I don’t think it’s too controversial to suggest that 5e mechanics are not the strength of BG3. It would be arguably praised more if it kept the world design of BG3 and replaced the combat to have the spell scope of DO2 with the basic actions of 5e (aka shove, which arguably BG3 tweaked anyway to make it fun in combat)
I’ll miss the design approach of the game but BG3 was just a big advertisement to how good a D:OS3 will be
Revisiting DOS2 after playing BG3, the game feels like Splatoon: Painted surfaces everywhere, all the time.
I’m quite partial to FreeDOS myself.
I agree. DOS2 was, mechanically, a superior game. Porting 5e into videogame format isn’t as clean.
Imo Solasta is a better implementation of 5e mechanics (aside from the lack of grappling improvised weapons), but BG3 story is undeniably better
This 1000 times.
Solasta (especially modded) is a much more pure 5e as video game experience.
BG3 is a much better game overall.
A chance to post that meme I made!
“Let me put it to you this way, Tav. You can buy better games than Solasta, but I like Solasta. Yes, it has a linear story, and the voice acting is rather stiff, and you can’t multiclass, but–it’s brilliant!”
I don’t actually know that I would say BG3’s story is undeniably better. It’s more polished, sure, and it’s more open-ended, but that doesn’t necessarily make it better. Granted I’m not done with it yet so I can’t say for sure, but I really like Solasta’s story, especially the second campaign.
I think there’s also something to be said about having four fully voiced player-made protagonists instead of one silent protagonist and a ton of NPC companions. There are scenes made up entirely of your party talking to each other. Which like, yeah, BG3 has that too, but Astarion and Shadowheart aren’t mine. Nora and Crag were. The writing isn’t as tight, the voice acting is relatively amateurish, but I like it.
The story in bg3 better, as it’s closer to tabletop experience. Ofc no video game ever will be as open to player’s choices as an actual living DM, but bg3 here is way better in that regard than solasta. Solving an encounter by convincing multiple people to kill eachother is amazing
I still like solasta more, as there’s just so many things in bg3 that infuriate me, like individual exp instead of party exp, and personal exp rewards for “background related” stuff, allowing for someone get ahead or behind the rest of the party on level ups. I was playing with my gf and let her be the party face, which made me about a quarter of a level behind by act 3. Or flight being a glorified dash.
I know it’s wrong, but I can’t help but be upset by the individual xp. Either I get jealous when my friends level up three hours before I do, or I feel guilty having a level on them for three hours. That shit does not fly at most tables, why would they think to include it in this game? Why isn’t there an option to share xp???
I made the change almost a year ago now after all the OGL nonsense they tried to pull and I honestly believe Pathfinder is a much more fun game. My entire table enjoys it more than 5e and they are a real variety of different player types.
I’ve almost bought DIvinity Original Sin a couple of times, is it any good?
I prefer D:OS 1s story and played-through world to D:OS 2’s, but D:OS 2 has a lot more polish. Both are excellent games and worth your time.
If you like bg3 and that style of game, definitely worth it
Dos2 is really really good, if you like Larian games
I like Larian games they finish… Looking at your Tyranny!
I have a hankering to go back to it regularly and I’m playing on the Switch so it is less smooth, but yes I am a forever fan of Larian Studioes after experiencing just a tithe of DOS:2. Hard to explain why it is so good, but the mechanics are creative, fun, and challenging. The story is epic and actually epic in scope and the characters are all so fleshed out and the voice acting is professionally done and immaculate. It is very open ended and very long but very very good.
It’s slow like a TTRPG. If you liked Baldur’s Gate then you will like Divinity.
If one is too slow for you then you won’t like the other.
I personally can’t stand either but I’m not a TTRPG fan.
I’m so ready to get the kind of polish and mastery that BG3 has applied to a new game in the Divinity universe. I haven’t finished DOS3, not by a Longshot and don’t have time to play it, but it blew me away and I think about playing it again often. I will one day. It is daunting when you haven’t played a game like that in a while, to continue on. Especially on the harder difficulties lol RIP. Larian is the GOAT game studio up there with From Software and the Zelda team imo.
This just reads to me that Divinity Original Sin 3 is on the far horizon. YES
But no Larian studios Neverwinter 3??? 😢