From their Twitter:

FireAlpaca 12th anniversary in this November! Thank you for your continued support! We have released FireAlpaca for Linux […] FireAlpaca for Linux is available for free download from the official website. (System requirements: Ubuntu 23.04 or later, Fedora 36 or later, Debian 12 or later.) -Download FireAlpaca for Linux firealpaca.com/download/

    • flamingos-cant@feddit.ukOP
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      8 months ago

      Its brush engine is kinda bad though. You basically have to turn on “Zero pressure at both ends” and put the stabiliser up to like 15 to get anything usable. Not sure I can recommend it.

        • flamingos-cant@feddit.ukOP
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          8 months ago

          It’s main advantage, as far as I can tell, is having a much simpler interface. It’s snapping tools are trivial to use and discover, but far less robust than Krita’s assistant tool. It’s easier to add brushes, but you have far less options in configuring them. I don’t thinks there’s anything that Firealpaca can do that’s partially hard to do in Krita. Also, Firealpaca doesn’t have a dark mode.

          I’m not an experienced artist though, so take my opinion with a grain of salt.

          • Spectacle8011@lemmy.comfysnug.space
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            8 months ago

            Cheers. I use Krita myself, but I’ve heard people say “Krita is terrible; try FireAlpaca.” I think that might be because it has performance issues on other operating systems; I’m not in a position to test. It’s good to hear Krita is basically ahead on all fronts except learning curve. Nonetheless, it’s nice to see a Linux version. FireAlpaca advertises a Dark Mode, but I’m guessing it’s a paid-only feature.

          • Radioactive Radio@lemm.ee
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            8 months ago

            I have my krita interface set up like firealpaca lol. The only feature krita missing now is the comic panel slicer tool.

        • Radioactive Radio@lemm.ee
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          8 months ago

          I used to, it’s brush felt lighter than krita back in krita 4 days. I changed my tune since switching to Linux and since they overhauled their brush engine.

          I even recently went back to medibang for ze feels and their brush engine feels very barebones.

          • ffhein@lemmy.world
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            8 months ago

            Maybe some bug in the Linux version? E.g. if they’re receiving input events at a different rate than on Windows, and the code assumes it’s always the same… Just speculation but it feels like it wouldn’t be easy to draw anything if it was like this for everybody.

            • magikmw@lemm.ee
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              8 months ago

              Man, you just don’t have this kind of insight anywhere outside of people into FOSS. Even with proprietary software ready to get into specifics and try to grok the issue. Kudos.

              • ffhein@lemmy.world
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                8 months ago

                It’s only a wild guess, though I have seen similar issues in other projects :), but I thought it might be worth reporting it to the developer in case it’s a just a bug. I love FOSS, it’s so satisfying being able to fix (some of) my own issues instead of having to hope that the closed source devs have time and motivation to fix it for you. SteamVR for Linux is one of those projects that feel like it could be so much better if they could open source it…