I found the worldbuilding and character development on par with Obsidian’s other titles, which is to say excellent. The gameplay was certainly nothing special but it was okay enough to keep me playing
I would agree with the exception of the art team. I thought it was visually excellent. But yeah the gameplay and story was pretty average and not very unique.
I did really like the flying resort DLC. I forget the name now.
It’s won’t. The first game is owned by the producer Private Division(Take Two) from what I can tell. Seems like a Return of the Living Dead legal situation.
Spacers Choice Edition that just released 8 or so months ago was still by them and developer Virtuos.
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I found the worldbuilding and character development on par with Obsidian’s other titles, which is to say excellent. The gameplay was certainly nothing special but it was okay enough to keep me playing
I would agree with the exception of the art team. I thought it was visually excellent. But yeah the gameplay and story was pretty average and not very unique.
I did really like the flying resort DLC. I forget the name now.
I played it 3 times in a row, something I’ve never done before in my life outside of say strategy games.
One of the best rpgs of the last decade, really carried that Fallout spirit that’s been missing for so long.
Only issue is it seemed to be on a tight budget after the first act, something I’m hoping Microsoft acquisition can fix.
It’s won’t. The first game is owned by the producer Private Division(Take Two) from what I can tell. Seems like a Return of the Living Dead legal situation.
Spacers Choice Edition that just released 8 or so months ago was still by them and developer Virtuos.