• 11 Posts
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Joined 1 year ago
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Cake day: June 10th, 2023

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  • This game got me good. The atmosphere and way it drips out puzzle after puzzle is so rewarding. I drew maps. I wrote down a litany of notes on my iPad to keep track of. I tried to solve everything I could on my own until I just couldn’t any more. It felt like playing games as a kid where you had to have paper handy and wrote down passcodes.

    Pouring over every inch of the map was so fun, and while I do think there will be copy cats to this game pop up in the next year, I don’t think anyone will be able to capture the magic of this again. It’s like its own singular entity that no one else has ever done. Not in this way.

    For that, it’s my game of the year. Astro Bot is my second, since it’s a technically near perfect game. But it’s also simply peak platformer. Animal Well is novel. It’s just built different.




  • I have this feeling that once it starts going on more sales and more people play it the general consensus will be that’s it’s a pretty solid game. I also imagine like a lot of these games there will be a patch in the next month that fixes a litany of issues.

    You’re right it’s kind of interesting that the factions don’t really add a lot of meaningful gameplay mechanics, but oh well. At first I was like, “I’m not working with the Pykes AT ALL because I know what happens in your spice mines.” But you end up just being friends with all of them as needed (to get their rewards).

    Just having this big coat of Star Wars paint over this otherwise fairly standard action/shooter/open world game really does make it more fun, though. I still have a bit to go in the story, but I’m just basting around cleaning up side quests right now because it’s fun to do.









  • Honestly, Outlaws has flaws, BUUUUT it’s fun as hell. It’s a 7/10 game, but it’s fun. I enjoy my time with it even though I see some glitches here or there, or that the lip sync is a little jank.

    It’s a big ass Star Wars game (with no AC towers hooray!) where you get to rub shoulders with scoundrels and play Sabacc and visit honestly cool locations that are visually impressive.

    I feel like most of the issues it has is probably a function of “we need this game out by X date” versus the devs’ ability.