• Poopfeast420@discuss.tchncs.de
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    22 hours ago

    I wanted to play this game for a while now, but it’s probably gonna take me like two months to get through, and finding that kind of time is tough, with the gazillions of other games, that I also want to check out.

    Now, I’ll definitely wait for this patch and maybe a few bug fixes (since it’s Owlcat), to finally get to this one (hopefully next year).

    • TachyonTele@lemm.ee
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      22 hours ago

      It’s one of the best RPGs in the last decade, easy. Unless you already know how pathfinder works, it’s going to take longer than two months to beat it. There’s an insane amount of gameplay.

      • Shou@lemmy.world
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        21 hours ago

        Ahh… i remember kingmaker. 200 hours is what a single playthrough took. Wrath of the rightuous improved greatly upon the previous game.

        • TachyonTele@lemm.ee
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          21 hours ago

          I’d add probably 30-50 hours just figuring out what classes you want to play. Then spells. Then actual game mechanics. So that’s puts a safe starting point for a full run after 150 hours.

          Then add the 200 single playthrough to that.

          I got a little upset when then released Rogue Trader, just because they finished their new game before I finished my first lol

          • Shou@lemmy.world
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            13 hours ago

            Haha true that! Bot to mention finding portrait art to match the character design.

        • Poopfeast420@discuss.tchncs.de
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          21 hours ago

          Yeah, 220 hours for mine, including the DLC campaign. Game is a buggy mess though and not properly balanced, especially near the end. As long as WotR improves at least those things, I’d be happy.

          • SolOrion@sh.itjust.works
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            14 hours ago

            not properly balanced

            IME, that’s just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it’s hard to balance for both possibilities. As a DM, I’ve always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.

            • Poopfeast420@discuss.tchncs.de
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              10 hours ago

              Since I got basically no experience with DnD or PF, I’ve used build guides for my playthrough, so I’d like to think they were well built.

              As I’ve written in another post, the last third of the game was just a complete slog, with overtuned enemies, that took far too long to kill.

          • Shou@lemmy.world
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            13 hours ago

            I barely had any bugs/glitches in kingmaker. Only a couple of visual ones. Nothing game breaking even though I messed around with mods too. The game was balanced really well too. Pathfinder is just a hard system.

            Wotr is better in a lot of ways, but I did encounter a game breaking bug where one of the army stats stopped levelling.

            • Poopfeast420@discuss.tchncs.de
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              10 hours ago

              Nothing game breaking for me as well, but tons of small stuff, plus atrocious performance.

              Also, in my opinion, the last third of the game was just a complete slog. Enemies had just far too much health. Some of the final fights against trash mobs took as long or maybe longer than the final boss. I wouldn’t call that balanced.

              Dunno if you want to count it towards the balance, but the Kingdom Management was also not implemented well at all. In the first half it’s just event after event, no breathing room. The second half it’s constantly waiting, doing nothing, just clicking “next.”

  • shani66@ani.social
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    21 hours ago

    Did they ever make the azata better? Or is it still a kid’s idea of freedom? Azatas are easily the coolest outsiders in Pathfinder, it’s kinda sad that the unbelievably strong start went into mostly a big joke path.