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Same thing I was thinking, this obviously isn’t going to be:
Hey, our quality was really shoddy in Arceus already, and then Scarlet/Violet looked even worse while running even worse, maybe we should take our time and really do a lot of perfectionist work next time.
It’s going to be:
ROFLMAO! Pump out 14 games each year, these bumbling idiots are guzzling everything up we throw at them no matter how bad it is! Manager bonuses go brrrrrrrr
I will also say that as someone who both still had very fond memories of the really old 2D pokemon games and now played the absolutely stellar Cassette Beasts… yeah no, I already didn’t buy the newest generation, and I can’t see myself do so again until Pokemon can at least catch up to that tiny indie game in production quality and game design. It completely embarasses Pokemon.
Great to see cassette beasts getting tons of love. I’ve played Siralim and TemTem but cassette beasts really scratches the same itch as Pokemon while also doing some cool new stuff.
That’s exactly what they’re doing.
They should have had these conversations after the release of Black/White. But truth be told, they probably don’t give a fuck. They make them, people buy them, they always sell out in record numbers, so they’ll make another one again, that’ll somehow be even worse than the previous one
@dinckelman @CosmicSploogeDrizzle Black/White were the best games that the series had. I still don’t understand all the hate for these games to this day. The world was great, the postgame was good, and the Pokémon weren’t designed as poorly as everyone says.
Because nostalgia is a driving force for this franchise and BW committed the sin to dare not to rely on that. Which is why even when they cut the National Dex in Sword and Shield, they made sure nobody would miss that Charizard was still there.
They are constantly testing how little they can offer and still have people buy out of sheer nostalgia. That Indigo Disk DLC with the Blueberry Academy looks like it will be very barebones, just an enclosed environment with some Elite 4-like fights, but they made sure to show that all the old starter buddies are back, because they know people will flock to that.
My issues are exactly as you’ve described. Selling a top shelf product with as little effort as possible, and with as little content as possible.
But the biggest issue I’ve had really consists of the content the games have now. It doesn’t feel like an adventure anymore. There is not thrill from discovery, or going to a new area where things might beat you up, while you’re exploring and trying to find a way forward. Your hand is held all the way through, you’re being told exactly what to do, and even if you lose, the game still lets you go through. It’s just plain not fun anymore, for me personally
BW on it’s own really were unimpressive and I understand the hate they recieved. Coming right after Platinum and HGSS left them with big shoes to fill that those games just couldn’t. Not that they were bad, just not on par with what came before. What saved Gen5 was BW2, and personally changed my stance on BW. Both together make the best experience Pokemon ever had.
I haven’t played enough Platinum to say for sure, but that doesn’t sound right to me at all. BW alone was a very good game already.
Platinum added and changed so much that it’s still considered the definitiv Gen4 version, even after BDSP released. It’s really that different.
So I hear, but also that DP was really flawed before it. BW was pretty good by itself.
@Squiddy @TwilightVulpine L take
Enjoyment of something is completely subjective, but I personally just did not enjoy a lot of the design and style choices in these games. The Pokemon didn’t feel very exciting, and it just felt like they were running out of ideas quickly. I can understand why people enjoyed B/W and the 2’s, but unfortunately I did not
TBF those had to grow on me, especially the first ones. They were actually challenging, due to changes in how exp gain is scaled. Plethora of activities after the game ends is something that got me hooked for a long time in Black 2, which overall I think I enjoyed a lot more than 1
What excactly was so great about the postgame? The right side of unova didn’t had that much to offer. Kyurem, Cynthia, the dive maze, the roaming genie and Looker are the only noteworthy things that come to mind.
@Squiddy I liked that you could catch only gen 5 pokemon before the postgame, which is why you can later build a completely new team and warm up with the new pokemon. to the were the other cities made interesting. A small highlight was the white forest
Not gonna lie, only having new pokemon for the story was a welcome change. It’s a reason why Ruby and Saphire are so memorable to me, you only encountered new pokemon for the first few hours. I agree that the White Forest (and Black City) are beautiful places, tho I have to say that I prefer the BW2 versions because of the “rogue-like” facility.
What was wrong with Black and White? Did you mean Sun and Moon?
It really seems like Gamefreak just can’t handle 3D games, but they’ve been forced to since the Switch is now the only main platform for Nintendo.
I feel like the games would really flourish if they were taken away from Gamefreak and given to a different studio to handle.
They get like 3 years between each major title, that doesn’t seem unreasonable. If they’re overwhelmed by remakes and side games then they need to outsource those parts, but maybe they’re worried about being shown up by another studio.
That’s the thing. Ganefreak needs to up the bar because eventually if they ignore feedback long enough they will be hit with a disappointing release that doesnt sell gangbusters. At that point the IP will be given to a new studio and Ganefreak will be out of work and have a shit portfolio to get new work. These games sell because they are Pokemon games. Without the IP, Ganefreak will be up shits creek
That can’t happen, as Gamefreak owns a partial share of Pokemon, along with Nintendo.
They’ll still have to work to improve things because it’ll affect their bottom line enough.
That’s right…I forgot about that. Do you know the share percentage?
It’s 1/3 each, between Nintendo, GameFreak, and Creatures.
Maybe the answer is not to do 3D games. Every indie monster collection clone that I can think of is 2D, isometric, or, at most, 2.5 D. AAA developers need to say that some games work fine in 2D, cut down the bloated graphics budget, and focus more on gameplay.
TemTem is 3D but they had a bigger team and budget than my beloved Cassette Beasts.
I have not played it. I thought that it was 3D graphics with 2D movement and a zoomed out, fixed angle perspective, the same style as Pokemon Let’s Go. That is much easier to do than the full 3D of Sword, Arceus, and Scarlet.
Pretty sure diamond and pearl remakes were outsourced and still ass. The company just doesn’t care enough.
They were decently made games as far as I was aware. The main issue I was seeing brought up with them was that they were direct copies of the originals without any real improvements, so you might as well play the originals. I can’t remember seeing any complaints that the ILCA games were made incompetently, just that what they ended up making was uninspired.
That’s what I’ve heard as well. I played the remakes without having played the originals and aside from some minor control things in the overworld and the E4 difficulty spike I had no problem with them. Most of the criticism I heard came from people who were expecting content from Platinum version to be included and basically boiled down to “WTF, this isn’t a remake of Platinum”. Most gameplay criticism outside of that comes from Diamond and Pearl themselves not being great, and the “not Platinum” argument applies there in that they didn’t draw from Platinum to fix the problems Diamond and Pearl had. If, like me, you hadn’t played gen 4 before playing these games, I doubt you’d likely have too many criticisms of the game. But it’s the internet, so if it’s not perfect it’s the worst thing ever.
A common complaint I saw with them was they were Diamond/Pearl remakes, not a Platinum remake (since Platinum had so many improvements).
Even then, every remake that came before it added something more to the originals than just a 2D sprite to 3D model conversion. Even if they had included the improvements from Platinum, it still would’ve felt lacking because they added nothing to justify buying and playing the remakes over the originals. Not even the National Pokedex was expanded beyond what already existed back in gen 4, so you couldn’t even get the novelty of playing with your newer Pokemon in Sinnoh.
I guess I’m more upset about this than I realized, but to ILCA’s credit, none of my complaints come from the perspective of the game being poorly coded or full of bugs.
Violet/Scarlet is such a slog. Horrible performance, uninteresting boss battles and super annoying cutscenes sprinkled into everything. Some crap story about the “school” and “my dad died and is AI now” and a bunch of weird ass Chinese named Pokémon that look like shit. It’s been painful to get through just for the Pokédex entries and honestly I don’t know if I’ll finish my national dex, probably just find someone to trade me the ones I need still.
I honestly feel that the main story is the one thing they got right, it’s not on gen 5s level, but much better than gen 6 - 8. The rest of the game was mediocre at best, and raids do really suck compared to gen 8 raids.
The open world part would be a lot better if the battles scaled to your level though. Hopefully gen 10 fixes this.
(Psst, S/V are the 9th gen)
Oh shit you’re right
These new games are so fucking dogshit that I cbf even pirating them. They can get fucked.
They need to have a talk with the Zelda team
The Zelda team reached out to Monolith (Xenoblade team) for help with world building for BotW and TotK, Gamefreak needs to suck it up and do the same.
Good. The average AAA game takes at least 5 years to develop and they were working with barely 3
I went back to old games I was so disappointed in these. Has there been any improvements? I know dlc is about to come out, but I won’t hold my breath that will fix anything. I don’t want to give them more money anyway
I still play Crystal, FireRed, and SoulSilver somewhat frequently. Those games truly just felt like a complete adventure, and not a pre-alpha test for someone learning Unity at a university hackathon
I’m playing the romhack liquid crystal right now. It’s fun minus some sprite glitches and the fact that the phone/radio don’t seem to work. Can’t figure out if that’s a bug or if they’re story gated. Even with those issues I’m having more fun.
I was considering playing that too. Still deciding between that, and StormSilver. Both are supposedly pretty decent but unfortunately a bit buggy
The crashing has lessened, but frame rate and render issues are still there.
i just reverted to playing hacks
Me too, playing Liquid Crystal now. Just have some issues with the poke gear not working right, but I’m still enjoying it.
Lol conversations on performance when a new console is just on the horizon.They’ll just use the additional horsepower to just ram bad optimization through.
If only they had the time, they could go back to the gen 4-5 days
Well gamefreak needs to hire some optimizers. I know this is a worn out argument but ToTK just show how much the switch and handle if you actually take the systems limitations into considered instead of just lowering the graphics.
GameFreak needs time. TotK had a lot of time to get polished.
I’d agree with this. From story and gameplay standpoints, Scarlet/Violet are among the best mainline games in the series, leagues above Sword/Shield (story wise, don’t know if they beat Sun/Moon, though). They gave us an open world, a battle gimmick that’s balanced well enough to at least not be broken, allowed us to ride the legendary pokemon (as goofy as the designs are) to get around that world, and let us do things in essentially any order. All things fans have been begging GF for for a long time. Unfortunately Pokemon is a huge franchise that relies on so much other media by design that it’s tough to allow GF the time they need to give the games the optimization they need. You delay the main games, you then also have to delay the anime and anime movies, the card game, and all the events built around those things as well. It’s a major part of how the franchise has become the #1 grossing media franchise in history. That money train can’t wait.
Franchises like Mario and Zelda, on the other hand, don’t have nearly as much other merchandise or other moving parts to their brands that would have to wait for the new game release, and even then, that other merchandise isn’t nearly as big a share of their overall brand as in Pokemon; they don’t have anime, Mario only has one movie (we acknowledge) that wasn’t connected to a specific entry in the franchise, and so without all that other stuff tied to specific games or “generations”, other franchises can much better afford delays. They’re mainly about the video games, and when a new mainline Mario/Zelda/etc game comes out, it’s an event in itself that may actually benefit from a delay to further build hype.
Gamefreak? Having ‘conversations’ about not releasing unfinished, unpolished garbage? Why would they? Pokemon fans have nonexistent standards and will buy it anyway no matter what. I wish I worked for these people, they really lucked into an infinite money printing machine.
I wish they released Pokemon Emerald on GBA Online than I would be totally happy.
There’s really no excuse for these pokemon games to look the way they do in 2024 when games like tears of the kingdom exist. It’s not like the pokemon company and Nintendo don’t have the budget to make a pokemon game of that level. They just don’t want to. Same goes for other Japanese game properties that seem to be resistant to modernize and reinvent themselves
I loved Violet and cant wait for the DLC and next games!