Why, it may even have 16 times the detail! I love that it just works too!
I do find it interesting to watch the hype cycle for this game kick off. It’s gamer memory on display. The game may be good, but I sure as hell won’t go near it at launch. When promoting FO 76 Todd used an interesting method of advertising called “lying”. It would be good to see the community being very skeptical of this.
It’s also hard to believe that it will have the kind of unrestricted modding that makes Bethesda titles into classics, they have been constantly trying to figure out how to push macro transactions. It’s a tough sell to charge someone $20 for the colour blue on the armour if there’s 6,000 mods that are more creative, and free.
I do hope I’m very wrong to doubt this game. I would love to mod the hell out of a vast space adventure. I just have no reason going in to trust anything Bethesda says.
Edit: corrected my autocorrect.
I’m in the same boat as you. I really want it to be good but I don’t trust a thing Todd says anymore.
I have high expectations for Creation Engine 2. Bethesda got a lot out of the original. I have no doubt that they’ve taken their time with Starfield and The Elder Scrolls 6 just to make sure this engine is ready for them.
As hyped as I am for Starfield, I can’t help but think that it’s basically a massive scale beta test for Elder Scrolls 6, just to make sure all the kinks are worked out before they release the successor to Skyrim.
Can we now enter a cave (tiny one) without a loading screen?
To be honest, the trailer looks like fallout 4 in space. Same stiff animations and the graphics are already below the current gen.
I seriously doubt it’s going to be very different from the previous engine but I don’t really care as long as the game gives a proper ‘bethesda’ experience.
It’s been nearly decades, and NPC dialogue animation potentially looks as bad as it did in Oblivion. Stiff and takes me out of it.
Other games can do better, why can’t Bethesda?